0926f50664
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
19 lines
266 B
Makefile
19 lines
266 B
Makefile
LOCAL_PATH:= $(call my-dir)
|
|
include $(CLEAR_VARS)
|
|
|
|
LOCAL_SRC_FILES:= \
|
|
copybits.cpp
|
|
|
|
LOCAL_SHARED_LIBRARIES := \
|
|
libcutils \
|
|
libEGL \
|
|
libGLESv1_CM \
|
|
libui
|
|
|
|
LOCAL_MODULE:= test-opengl-copybits
|
|
|
|
LOCAL_MODULE_TAGS := tests
|
|
|
|
##include $(BUILD_EXECUTABLE)
|
|
|