replicant-frameworks_native/libs/ui
Jeff Brown 882b0a59d8 Eliminate hw.keyboards system properties.
Stop using system properties to publish information about
the key character map path.  Instead, we can retrieve it
on demand by asking the window manager.

It was possible to exhaust the supply of system properties
when repeatedly adding and removing input devices.

Bug: 5532806
Change-Id: Idd361a24ad7db2edc185c8546db7fb05f9c28669
2011-11-15 18:00:10 -08:00
..
tests
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
EGLUtils.cpp revert last change to EGLUtils::selectConfigForPixelFormat 2011-08-15 15:25:39 -07:00
FramebufferNativeWindow.cpp
GraphicBuffer.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp Fix sim-eng build on Hardy 2010-09-16 16:28:13 -07:00
Input.cpp
InputTransport.cpp
Keyboard.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp Joystick tweaks. 2011-03-04 18:53:32 -08:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
PixelFormat.cpp
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp
VirtualKeyMap.cpp