replicant-frameworks_native/include/ui
Android (Google) Code Review b2001065b9 Merge changes 20345,20346,20347
* changes:
  update most gl tests to use EGLUtils
  added two EGL helpers for selecting a config matching a certain pixelformat or native window type
  added NATIVE_WINDOW_FORMAT attribute to android_native_window_t
2009-08-06 16:27:47 -07:00
..
egl added NATIVE_WINDOW_FORMAT attribute to android_native_window_t 2009-08-06 16:04:29 -07:00
BufferMapper.h
Camera.h
CameraHardwareInterface.h
CameraParameters.h
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h added two EGL helpers for selecting a config matching a certain pixelformat or native window type 2009-08-06 16:05:39 -07:00
EventHub.h EventHub: pass the name of each input device up to Java 2009-08-06 14:52:13 -07:00
FramebufferNativeWindow.h fixed some issues with the software renderer when surfaces are made current. 2009-07-30 18:14:56 -07:00
ICamera.h
ICameraClient.h
ICameraService.h
IOverlay.h
ISurface.h
ISurfaceComposer.h
ISurfaceFlingerClient.h
KeyCharacterMap.h
KeycodeLabels.h
Overlay.h Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.h
Point.h
Rect.h
Region.h
Surface.h The IOMX interface now instantiates IOMXRenderers to hide the details of hardware accelerated blitting. 2009-07-31 12:48:53 -07:00
SurfaceComposerClient.h