replicant-frameworks_native/services/surfaceflinger/DisplayHardware
Jesse Hall 399184a4cd Add sideband streams to BufferQueue and related classes
Sideband streams are essentially a device-specific buffer queue that
bypasses the BufferQueue system. They can be used for situations with
hard real-time requirements like high-quality TV and video playback
with A/V sync. A handle to the stream is provided by the source HAL,
and attached to a BufferQueue. The sink HAL can read buffers via the
stream handle rather than acquiring individual buffers from the
BufferQueue.

Change-Id: Ib3f262eddfc520f4bbe3d9b91753ed7dd09d3a9b
2014-03-11 12:23:14 -07:00
..
DisplaySurface.h Fix virtual display nesting 2014-02-04 16:46:54 -08:00
FloatRect.h fix SF buffer cropping 2013-07-10 15:08:29 -07:00
FramebufferSurface.cpp Fix virtual display nesting 2014-02-04 16:46:54 -08:00
FramebufferSurface.h Fix virtual display nesting 2014-02-04 16:46:54 -08:00
HWComposer.cpp Add sideband streams to BufferQueue and related classes 2014-03-11 12:23:14 -07:00
HWComposer.h Add sideband streams to BufferQueue and related classes 2014-03-11 12:23:14 -07:00
PowerHAL.cpp don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00
PowerHAL.h don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00
VirtualDisplaySurface.cpp Add sideband streams to BufferQueue and related classes 2014-03-11 12:23:14 -07:00
VirtualDisplaySurface.h Add sideband streams to BufferQueue and related classes 2014-03-11 12:23:14 -07:00