replicant-frameworks_native/include/surfaceflinger
Mathias Agopian a0c30e9241 optimize Surface.readFromParcel()
this is called for each relayout() and used to create a full Surface (cpp)
which in turn did some heavy work (including an IPC with surfaceflinger),
most of the time to destroy it immediatelly when the returned surface
(the one in the parcel) was the same.

we now more intelligentely read from the parcel and construct the new
object only if needed.

Change-Id: Idfd40d9ac96ffc6d4ae5fd99bcc0773e131e2267
2010-06-04 18:57:41 -07:00
..
ISurface.h more clean-up in preparation of bigger changes 2010-05-28 17:19:16 -07:00
ISurfaceComposer.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
ISurfaceComposerClient.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
Surface.h optimize Surface.readFromParcel() 2010-06-04 18:57:41 -07:00
SurfaceComposerClient.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00