replicant-frameworks_native/include/private/surfaceflinger/SharedBufferStack.h
Mathias Agopian a67932fe68 unify SurfaceTexture and Surface
Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
2011-06-13 15:51:35 -07:00

60 lines
1.6 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SF_SHARED_BUFFER_STACK_H
#define ANDROID_SF_SHARED_BUFFER_STACK_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Debug.h>
namespace android {
// ---------------------------------------------------------------------------
#define NUM_DISPLAY_MAX 4
struct display_cblk_t
{
uint16_t w;
uint16_t h;
uint8_t format;
uint8_t orientation;
uint8_t reserved[2];
float fps;
float density;
float xdpi;
float ydpi;
uint32_t pad[2];
};
struct surface_flinger_cblk_t // 4KB max
{
uint8_t connected;
uint8_t reserved[3];
uint32_t pad[7];
display_cblk_t displays[NUM_DISPLAY_MAX];
};
// ---------------------------------------------------------------------------
COMPILE_TIME_ASSERT(sizeof(surface_flinger_cblk_t) <= 4096)
// ---------------------------------------------------------------------------
}; // namespace android
#endif /* ANDROID_SF_SHARED_BUFFER_STACK_H */