replicant-frameworks_native/include/android/window.h
Johan Euphrosine bf6d5e012c frameworks/native: document native types and enums
Change-Id: Id94b610f27b87426abb30e13484cbd16990aa995
2015-05-12 14:39:28 -07:00

225 lines
9.3 KiB
C

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @addtogroup NativeActivity Native Activity
* @{
*/
/**
* @file window.h
*/
#ifndef ANDROID_WINDOW_H
#define ANDROID_WINDOW_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* Window flags, as per the Java API at android.view.WindowManager.LayoutParams.
*/
enum {
/**
* As long as this window is visible to the user, allow the lock
* screen to activate while the screen is on. This can be used
* independently, or in combination with {@link
* AWINDOW_FLAG_KEEP_SCREEN_ON} and/or {@link
* AWINDOW_FLAG_SHOW_WHEN_LOCKED}
*/
AWINDOW_FLAG_ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001,
/** Everything behind this window will be dimmed. */
AWINDOW_FLAG_DIM_BEHIND = 0x00000002,
/**
* Blur everything behind this window.
* @deprecated Blurring is no longer supported.
*/
AWINDOW_FLAG_BLUR_BEHIND = 0x00000004,
/**
* This window won't ever get key input focus, so the
* user can not send key or other button events to it. Those will
* instead go to whatever focusable window is behind it. This flag
* will also enable {@link AWINDOW_FLAG_NOT_TOUCH_MODAL} whether or not that
* is explicitly set.
*
* Setting this flag also implies that the window will not need to
* interact with
* a soft input method, so it will be Z-ordered and positioned
* independently of any active input method (typically this means it
* gets Z-ordered on top of the input method, so it can use the full
* screen for its content and cover the input method if needed. You
* can use {@link AWINDOW_FLAG_ALT_FOCUSABLE_IM} to modify this behavior.
*/
AWINDOW_FLAG_NOT_FOCUSABLE = 0x00000008,
/** this window can never receive touch events. */
AWINDOW_FLAG_NOT_TOUCHABLE = 0x00000010,
/**
* Even when this window is focusable (its
* {@link AWINDOW_FLAG_NOT_FOCUSABLE} is not set), allow any pointer events
* outside of the window to be sent to the windows behind it. Otherwise
* it will consume all pointer events itself, regardless of whether they
* are inside of the window.
*/
AWINDOW_FLAG_NOT_TOUCH_MODAL = 0x00000020,
/**
* When set, if the device is asleep when the touch
* screen is pressed, you will receive this first touch event. Usually
* the first touch event is consumed by the system since the user can
* not see what they are pressing on.
*
* @deprecated This flag has no effect.
*/
AWINDOW_FLAG_TOUCHABLE_WHEN_WAKING = 0x00000040,
/**
* As long as this window is visible to the user, keep
* the device's screen turned on and bright.
*/
AWINDOW_FLAG_KEEP_SCREEN_ON = 0x00000080,
/**
* Place the window within the entire screen, ignoring
* decorations around the border (such as the status bar). The
* window must correctly position its contents to take the screen
* decoration into account.
*/
AWINDOW_FLAG_LAYOUT_IN_SCREEN = 0x00000100,
/** allow window to extend outside of the screen. */
AWINDOW_FLAG_LAYOUT_NO_LIMITS = 0x00000200,
/**
* Hide all screen decorations (such as the status
* bar) while this window is displayed. This allows the window to
* use the entire display space for itself -- the status bar will
* be hidden when an app window with this flag set is on the top
* layer. A fullscreen window will ignore a value of {@link
* AWINDOW_SOFT_INPUT_ADJUST_RESIZE}; the window will stay
* fullscreen and will not resize.
*/
AWINDOW_FLAG_FULLSCREEN = 0x00000400,
/**
* Override {@link AWINDOW_FLAG_FULLSCREEN} and force the
* screen decorations (such as the status bar) to be shown.
*/
AWINDOW_FLAG_FORCE_NOT_FULLSCREEN = 0x00000800,
/**
* Turn on dithering when compositing this window to
* the screen.
* @deprecated This flag is no longer used.
*/
AWINDOW_FLAG_DITHER = 0x00001000,
/**
* Treat the content of the window as secure, preventing
* it from appearing in screenshots or from being viewed on non-secure
* displays.
*/
AWINDOW_FLAG_SECURE = 0x00002000,
/**
* A special mode where the layout parameters are used
* to perform scaling of the surface when it is composited to the
* screen.
*/
AWINDOW_FLAG_SCALED = 0x00004000,
/**
* Intended for windows that will often be used when the user is
* holding the screen against their face, it will aggressively
* filter the event stream to prevent unintended presses in this
* situation that may not be desired for a particular window, when
* such an event stream is detected, the application will receive
* a {@link AMOTION_EVENT_ACTION_CANCEL} to indicate this so
* applications can handle this accordingly by taking no action on
* the event until the finger is released.
*/
AWINDOW_FLAG_IGNORE_CHEEK_PRESSES = 0x00008000,
/**
* A special option only for use in combination with
* {@link AWINDOW_FLAG_LAYOUT_IN_SCREEN}. When requesting layout in the
* screen your window may appear on top of or behind screen decorations
* such as the status bar. By also including this flag, the window
* manager will report the inset rectangle needed to ensure your
* content is not covered by screen decorations.
*/
AWINDOW_FLAG_LAYOUT_INSET_DECOR = 0x00010000,
/**
* Invert the state of {@link AWINDOW_FLAG_NOT_FOCUSABLE} with
* respect to how this window interacts with the current method.
* That is, if FLAG_NOT_FOCUSABLE is set and this flag is set,
* then the window will behave as if it needs to interact with the
* input method and thus be placed behind/away from it; if {@link
* AWINDOW_FLAG_NOT_FOCUSABLE} is not set and this flag is set,
* then the window will behave as if it doesn't need to interact
* with the input method and can be placed to use more space and
* cover the input method.
*/
AWINDOW_FLAG_ALT_FOCUSABLE_IM = 0x00020000,
/**
* If you have set {@link AWINDOW_FLAG_NOT_TOUCH_MODAL}, you
* can set this flag to receive a single special MotionEvent with
* the action
* {@link AMOTION_EVENT_ACTION_OUTSIDE} for
* touches that occur outside of your window. Note that you will not
* receive the full down/move/up gesture, only the location of the
* first down as an {@link AMOTION_EVENT_ACTION_OUTSIDE}.
*/
AWINDOW_FLAG_WATCH_OUTSIDE_TOUCH = 0x00040000,
/**
* Special flag to let windows be shown when the screen
* is locked. This will let application windows take precedence over
* key guard or any other lock screens. Can be used with
* {@link AWINDOW_FLAG_KEEP_SCREEN_ON} to turn screen on and display windows
* directly before showing the key guard window. Can be used with
* {@link AWINDOW_FLAG_DISMISS_KEYGUARD} to automatically fully dismisss
* non-secure keyguards. This flag only applies to the top-most
* full-screen window.
*/
AWINDOW_FLAG_SHOW_WHEN_LOCKED = 0x00080000,
/**
* Ask that the system wallpaper be shown behind
* your window. The window surface must be translucent to be able
* to actually see the wallpaper behind it; this flag just ensures
* that the wallpaper surface will be there if this window actually
* has translucent regions.
*/
AWINDOW_FLAG_SHOW_WALLPAPER = 0x00100000,
/**
* When set as a window is being added or made
* visible, once the window has been shown then the system will
* poke the power manager's user activity (as if the user had woken
* up the device) to turn the screen on.
*/
AWINDOW_FLAG_TURN_SCREEN_ON = 0x00200000,
/**
* When set the window will cause the keyguard to
* be dismissed, only if it is not a secure lock keyguard. Because such
* a keyguard is not needed for security, it will never re-appear if
* the user navigates to another window (in contrast to
* {@link AWINDOW_FLAG_SHOW_WHEN_LOCKED}, which will only temporarily
* hide both secure and non-secure keyguards but ensure they reappear
* when the user moves to another UI that doesn't hide them).
* If the keyguard is currently active and is secure (requires an
* unlock pattern) than the user will still need to confirm it before
* seeing this window, unless {@link AWINDOW_FLAG_SHOW_WHEN_LOCKED} has
* also been set.
*/
AWINDOW_FLAG_DISMISS_KEYGUARD = 0x00400000,
};
#ifdef __cplusplus
};
#endif
#endif // ANDROID_WINDOW_H
/** @} */