replicant-frameworks_native/include/gui
Mathias Agopian 99ce5cdeb3 separate transactions from updates
with this changes, SF transactions are handled as soon as possible
but do not trigger updates. the update is delayed until the next
vsync.

this allows us to work much better without requiring triple-buffering.

Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
2012-02-01 20:43:06 -08:00
..
BitTube.h
DisplayEventReceiver.h separate transactions from updates 2012-02-01 20:43:06 -08:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurfaceTexture.h
Sensor.h
SensorEventQueue.h
SensorManager.h
SurfaceTexture.h SurfaceTexture: add EGL_KHR_fence_sync option 2011-11-29 17:09:01 -08:00
SurfaceTextureClient.h