a45a8008c6
Compressed assets larger than one megabyte are now decompressed on demand rather than being decompressed in their entirety and held in memory. Reading the data in order is relatively efficient, as is seeking forward in the stream. Seeking backwards is supported, but requires reprocessing the compressed data from the beginning, so is very inefficient. In addition, the size limit on compressed assets has been eliminated. Change-Id: I6e68247957e6c53e7e8ba70d12764695f1723bad
136 lines
3.1 KiB
Makefile
136 lines
3.1 KiB
Makefile
# Copyright (C) 2008 The Android Open Source Project
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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LOCAL_PATH:= $(call my-dir)
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# libutils is a little unique: It's built twice, once for the host
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# and once for the device.
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commonSources:= \
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Asset.cpp \
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AssetDir.cpp \
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AssetManager.cpp \
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BufferedTextOutput.cpp \
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CallStack.cpp \
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Debug.cpp \
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FileMap.cpp \
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Flattenable.cpp \
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ObbFile.cpp \
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Pool.cpp \
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RefBase.cpp \
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ResourceTypes.cpp \
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SharedBuffer.cpp \
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Static.cpp \
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StopWatch.cpp \
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StreamingZipInflater.cpp \
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String8.cpp \
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String16.cpp \
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StringArray.cpp \
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SystemClock.cpp \
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TextOutput.cpp \
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Threads.cpp \
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Timers.cpp \
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VectorImpl.cpp \
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ZipFileCRO.cpp \
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ZipFileRO.cpp \
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ZipUtils.cpp \
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misc.cpp
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# For the host
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# =====================================================
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= $(commonSources)
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LOCAL_MODULE:= libutils
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LOCAL_CFLAGS += -DLIBUTILS_NATIVE=1 $(TOOL_CFLAGS)
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LOCAL_C_INCLUDES += external/zlib
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ifeq ($(HOST_OS),windows)
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ifeq ($(strip $(USE_CYGWIN),),)
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# Under MinGW, ctype.h doesn't need multi-byte support
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LOCAL_CFLAGS += -DMB_CUR_MAX=1
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endif
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endif
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ifeq ($(HOST_OS),darwin)
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# MacOS doesn't have lseek64. However, off_t is 64-bit anyway.
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LOCAL_CFLAGS += -DOFF_T_IS_64_BIT
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endif
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include $(BUILD_HOST_STATIC_LIBRARY)
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# For the device
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# =====================================================
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include $(CLEAR_VARS)
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# we have the common sources, plus some device-specific stuff
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LOCAL_SRC_FILES:= \
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$(commonSources) \
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BackupData.cpp \
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BackupHelpers.cpp \
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PollLoop.cpp
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ifeq ($(TARGET_OS),linux)
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LOCAL_LDLIBS += -lrt -ldl
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endif
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LOCAL_C_INCLUDES += \
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external/zlib \
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external/icu4c/common
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LOCAL_LDLIBS += -lpthread
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LOCAL_SHARED_LIBRARIES := \
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libz \
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liblog \
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libcutils
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ifneq ($(TARGET_SIMULATOR),true)
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ifeq ($(TARGET_OS)-$(TARGET_ARCH),linux-x86)
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# This is needed on x86 to bring in dl_iterate_phdr for CallStack.cpp
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LOCAL_SHARED_LIBRARIES += libdl
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endif # linux-x86
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endif # sim
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LOCAL_MODULE:= libutils
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include $(BUILD_SHARED_LIBRARY)
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ifneq ($(TARGET_SIMULATOR),true)
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ifeq ($(TARGET_OS),linux)
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include $(CLEAR_VARS)
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LOCAL_C_INCLUDES += external/zlib external/icu4c/common
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LOCAL_LDLIBS := -lrt -ldl -lpthread
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LOCAL_MODULE := libutils
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LOCAL_SRC_FILES := $(commonSources) BackupData.cpp BackupHelpers.cpp
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include $(BUILD_STATIC_LIBRARY)
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endif
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endif
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# Include subdirectory makefiles
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# ============================================================
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# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
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# team really wants is to build the stuff defined by this makefile.
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ifeq (,$(ONE_SHOT_MAKEFILE))
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include $(call first-makefiles-under,$(LOCAL_PATH))
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endif
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