replicant-frameworks_native/libs/surfaceflinger
Mathias Agopian 8f2d505216 fix [2164183] sometimes device just wants to stay asleep
When switching rapidily orientation back and forth, surfaces end-up
acquiring the freeze-lock when the first orientation change happens,
but never release it because by the time the 2nd orientation change
comes in, the surface size is back to its original size and
doesn't appear to have resized.

we now always release the freeze-lock when we receive a buffer of the
expected size.
2009-10-07 17:58:29 -07:00
..
DisplayHardware Revert "temporarily disable the use of glTexImage2D for sw buffers on sholes." 2009-10-06 22:23:23 -07:00
tests merge master to master_gl 2009-05-22 02:16:08 -07:00
Android.mk fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
Barrier.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BlurFilter.cpp fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
BlurFilter.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
clz.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
clz.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Layer.cpp fix [2164183] sometimes device just wants to stay asleep 2009-10-07 17:58:29 -07:00
Layer.h fix [2152536] ANR in browser 2009-10-06 19:00:57 -07:00
LayerBase.cpp fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
LayerBase.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
LayerBlur.cpp fix [2152536] ANR in browser 2009-10-06 19:00:57 -07:00
LayerBlur.h fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
LayerBuffer.cpp fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
LayerBuffer.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
LayerDim.cpp fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
LayerDim.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h make use of the perfectly fine List.h instead of our own reimplementation of a linked list. 2009-04-28 03:17:50 -07:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
SurfaceFlinger.cpp fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
SurfaceFlinger.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
Tokenizer.cpp Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
Tokenizer.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Transform.cpp Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. 2009-05-17 23:34:16 -07:00
Transform.h fix [2142193] disable GL_LINEAR when not needed 2009-09-23 18:55:02 -07:00