3461e0fadf
Change-Id: I81a562ad897173f33cd6a2127737718a7db610eb
205 lines
6.6 KiB
C++
205 lines
6.6 KiB
C++
/*
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#define LOG_TAG "SurfaceTexture"
|
|
|
|
#define GL_GLEXT_PROTOTYPES
|
|
#define EGL_EGLEXT_PROTOTYPES
|
|
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
|
|
#include <gui/SurfaceTexture.h>
|
|
|
|
#include <surfaceflinger/ISurfaceComposer.h>
|
|
#include <surfaceflinger/SurfaceComposerClient.h>
|
|
|
|
#include <utils/Log.h>
|
|
|
|
namespace android {
|
|
|
|
SurfaceTexture::SurfaceTexture(GLuint tex) :
|
|
mBufferCount(MIN_BUFFER_SLOTS), mCurrentTexture(INVALID_BUFFER_SLOT),
|
|
mLastQueued(INVALID_BUFFER_SLOT), mTexName(tex) {
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
mSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
|
|
mSlots[i].mEglDisplay = EGL_NO_DISPLAY;
|
|
mSlots[i].mOwnedByClient = false;
|
|
}
|
|
}
|
|
|
|
SurfaceTexture::~SurfaceTexture() {
|
|
freeAllBuffers();
|
|
}
|
|
|
|
status_t SurfaceTexture::setBufferCount(int bufferCount) {
|
|
Mutex::Autolock lock(mMutex);
|
|
freeAllBuffers();
|
|
mBufferCount = bufferCount;
|
|
return OK;
|
|
}
|
|
|
|
sp<GraphicBuffer> SurfaceTexture::requestBuffer(int buf,
|
|
uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
|
|
Mutex::Autolock lock(mMutex);
|
|
if (buf < 0 || mBufferCount <= buf) {
|
|
LOGE("requestBuffer: slot index out of range [0, %d]: %d",
|
|
mBufferCount, buf);
|
|
return 0;
|
|
}
|
|
usage |= GraphicBuffer::USAGE_HW_TEXTURE;
|
|
sp<ISurfaceComposer> composer(ComposerService::getComposerService());
|
|
sp<GraphicBuffer> graphicBuffer(composer->createGraphicBuffer(w, h,
|
|
format, usage));
|
|
if (graphicBuffer == 0) {
|
|
LOGE("requestBuffer: SurfaceComposer::createGraphicBuffer failed");
|
|
} else {
|
|
mSlots[buf].mGraphicBuffer = graphicBuffer;
|
|
if (mSlots[buf].mEglImage != EGL_NO_IMAGE_KHR) {
|
|
eglDestroyImageKHR(mSlots[buf].mEglDisplay, mSlots[buf].mEglImage);
|
|
mSlots[buf].mEglImage = EGL_NO_IMAGE_KHR;
|
|
mSlots[buf].mEglDisplay = EGL_NO_DISPLAY;
|
|
}
|
|
}
|
|
return graphicBuffer;
|
|
}
|
|
|
|
status_t SurfaceTexture::dequeueBuffer(int *buf) {
|
|
Mutex::Autolock lock(mMutex);
|
|
int found = INVALID_BUFFER_SLOT;
|
|
for (int i = 0; i < mBufferCount; i++) {
|
|
if (!mSlots[i].mOwnedByClient && i != mCurrentTexture) {
|
|
mSlots[i].mOwnedByClient = true;
|
|
found = i;
|
|
break;
|
|
}
|
|
}
|
|
if (found == INVALID_BUFFER_SLOT) {
|
|
return -EBUSY;
|
|
}
|
|
*buf = found;
|
|
return OK;
|
|
}
|
|
|
|
status_t SurfaceTexture::queueBuffer(int buf) {
|
|
Mutex::Autolock lock(mMutex);
|
|
if (buf < 0 || mBufferCount <= buf) {
|
|
LOGE("queueBuffer: slot index out of range [0, %d]: %d",
|
|
mBufferCount, buf);
|
|
return -EINVAL;
|
|
} else if (!mSlots[buf].mOwnedByClient) {
|
|
LOGE("queueBuffer: slot %d is not owned by the client", buf);
|
|
return -EINVAL;
|
|
} else if (mSlots[buf].mGraphicBuffer == 0) {
|
|
LOGE("queueBuffer: slot %d was enqueued without requesting a buffer",
|
|
buf);
|
|
return -EINVAL;
|
|
}
|
|
mSlots[buf].mOwnedByClient = false;
|
|
mLastQueued = buf;
|
|
return OK;
|
|
}
|
|
|
|
void SurfaceTexture::cancelBuffer(int buf) {
|
|
Mutex::Autolock lock(mMutex);
|
|
if (buf < 0 || mBufferCount <= buf) {
|
|
LOGE("cancelBuffer: slot index out of range [0, %d]: %d", mBufferCount,
|
|
buf);
|
|
return;
|
|
} else if (!mSlots[buf].mOwnedByClient) {
|
|
LOGE("cancelBuffer: slot %d is not owned by the client", buf);
|
|
return;
|
|
}
|
|
mSlots[buf].mOwnedByClient = false;
|
|
}
|
|
|
|
status_t SurfaceTexture::setCrop(const Rect& reg) {
|
|
Mutex::Autolock lock(mMutex);
|
|
// XXX: How should we handle crops?
|
|
return OK;
|
|
}
|
|
|
|
status_t SurfaceTexture::setTransform(uint32_t transform) {
|
|
Mutex::Autolock lock(mMutex);
|
|
// XXX: How should we handle transforms?
|
|
return OK;
|
|
}
|
|
|
|
status_t SurfaceTexture::updateTexImage() {
|
|
Mutex::Autolock lock(mMutex);
|
|
|
|
// We always bind the texture even if we don't update its contents.
|
|
glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName);
|
|
|
|
// Initially both mCurrentTexture and mLastQueued are INVALID_BUFFER_SLOT,
|
|
// so this check will fail until a buffer gets queued.
|
|
if (mCurrentTexture != mLastQueued) {
|
|
// XXX: Figure out the right target.
|
|
mCurrentTexture = mLastQueued;
|
|
EGLImageKHR image = mSlots[mCurrentTexture].mEglImage;
|
|
if (image == EGL_NO_IMAGE_KHR) {
|
|
EGLDisplay dpy = eglGetCurrentDisplay();
|
|
sp<GraphicBuffer> graphicBuffer = mSlots[mCurrentTexture].mGraphicBuffer;
|
|
image = createImage(dpy, graphicBuffer);
|
|
mSlots[mCurrentTexture].mEglImage = image;
|
|
mSlots[mCurrentTexture].mEglDisplay = dpy;
|
|
}
|
|
glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, (GLeglImageOES)image);
|
|
GLint error = glGetError();
|
|
if (error != GL_NO_ERROR) {
|
|
LOGE("error binding external texture image %p (slot %d): %#04x",
|
|
image, mCurrentTexture, error);
|
|
return -EINVAL;
|
|
}
|
|
}
|
|
return OK;
|
|
}
|
|
|
|
void SurfaceTexture::freeAllBuffers() {
|
|
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
|
mSlots[i].mGraphicBuffer = 0;
|
|
mSlots[i].mOwnedByClient = false;
|
|
if (mSlots[i].mEglImage != EGL_NO_IMAGE_KHR) {
|
|
eglDestroyImageKHR(mSlots[i].mEglDisplay, mSlots[i].mEglImage);
|
|
mSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
|
|
mSlots[i].mEglDisplay = EGL_NO_DISPLAY;
|
|
}
|
|
}
|
|
}
|
|
|
|
EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy,
|
|
const sp<GraphicBuffer>& graphicBuffer) {
|
|
EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
|
|
EGLint attrs[] = {
|
|
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
|
|
EGL_NONE,
|
|
};
|
|
EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT,
|
|
EGL_NATIVE_BUFFER_ANDROID, cbuf, attrs);
|
|
EGLint error = eglGetError();
|
|
if (error != EGL_SUCCESS) {
|
|
LOGE("error creating EGLImage: %#x", error);
|
|
} else if (image == EGL_NO_IMAGE_KHR) {
|
|
LOGE("no error reported, but no image was returned by "
|
|
"eglCreateImageKHR");
|
|
}
|
|
return image;
|
|
}
|
|
|
|
}; // namespace android
|