replicant-frameworks_native/libs/ui/Input.cpp
Dianne Hackborn 16fe3c2c1f Better compat mode part one: start scaling windows.
First step of improving app screen size compatibility mode.  When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.

Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling.  Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.

This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling.  The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.

Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible.  It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.

There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode.  This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.

To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]

This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.

For the few small apps I have tested, things mostly seem to be
working well.  I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly.  There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.

Change-Id: Ie038e3746b448135117bd860859d74e360938557
2011-05-09 17:03:24 -07:00

686 lines
20 KiB
C++

//
// Copyright 2010 The Android Open Source Project
//
// Provides a pipe-based transport for native events in the NDK.
//
#define LOG_TAG "Input"
//#define LOG_NDEBUG 0
#define DEBUG_PROBE 0
#include <stdlib.h>
#include <unistd.h>
#include <ctype.h>
#include <ui/Input.h>
#include <math.h>
#ifdef HAVE_ANDROID_OS
#include <binder/Parcel.h>
#include "SkPoint.h"
#include "SkMatrix.h"
#include "SkScalar.h"
#endif
namespace android {
static const char* CONFIGURATION_FILE_DIR[] = {
"idc/",
"keylayout/",
"keychars/",
};
static const char* CONFIGURATION_FILE_EXTENSION[] = {
".idc",
".kl",
".kcm",
};
static bool isValidNameChar(char ch) {
return isascii(ch) && (isdigit(ch) || isalpha(ch) || ch == '-' || ch == '_');
}
static void appendInputDeviceConfigurationFileRelativePath(String8& path,
const String8& name, InputDeviceConfigurationFileType type) {
path.append(CONFIGURATION_FILE_DIR[type]);
for (size_t i = 0; i < name.length(); i++) {
char ch = name[i];
if (!isValidNameChar(ch)) {
ch = '_';
}
path.append(&ch, 1);
}
path.append(CONFIGURATION_FILE_EXTENSION[type]);
}
String8 getInputDeviceConfigurationFilePathByDeviceIdentifier(
const InputDeviceIdentifier& deviceIdentifier,
InputDeviceConfigurationFileType type) {
if (deviceIdentifier.vendor !=0 && deviceIdentifier.product != 0) {
if (deviceIdentifier.version != 0) {
// Try vendor product version.
String8 versionPath(getInputDeviceConfigurationFilePathByName(
String8::format("Vendor_%04x_Product_%04x_Version_%04x",
deviceIdentifier.vendor, deviceIdentifier.product,
deviceIdentifier.version),
type));
if (!versionPath.isEmpty()) {
return versionPath;
}
}
// Try vendor product.
String8 productPath(getInputDeviceConfigurationFilePathByName(
String8::format("Vendor_%04x_Product_%04x",
deviceIdentifier.vendor, deviceIdentifier.product),
type));
if (!productPath.isEmpty()) {
return productPath;
}
}
// Try device name.
return getInputDeviceConfigurationFilePathByName(deviceIdentifier.name, type);
}
String8 getInputDeviceConfigurationFilePathByName(
const String8& name, InputDeviceConfigurationFileType type) {
// Search system repository.
String8 path;
path.setTo(getenv("ANDROID_ROOT"));
path.append("/usr/");
appendInputDeviceConfigurationFileRelativePath(path, name, type);
#if DEBUG_PROBE
LOGD("Probing for system provided input device configuration file: path='%s'", path.string());
#endif
if (!access(path.string(), R_OK)) {
#if DEBUG_PROBE
LOGD("Found");
#endif
return path;
}
// Search user repository.
// TODO Should only look here if not in safe mode.
path.setTo(getenv("ANDROID_DATA"));
path.append("/system/devices/");
appendInputDeviceConfigurationFileRelativePath(path, name, type);
#if DEBUG_PROBE
LOGD("Probing for system user input device configuration file: path='%s'", path.string());
#endif
if (!access(path.string(), R_OK)) {
#if DEBUG_PROBE
LOGD("Found");
#endif
return path;
}
// Not found.
#if DEBUG_PROBE
LOGD("Probe failed to find input device configuration file: name='%s', type=%d",
name.string(), type);
#endif
return String8();
}
// --- InputEvent ---
void InputEvent::initialize(int32_t deviceId, int32_t source) {
mDeviceId = deviceId;
mSource = source;
}
void InputEvent::initialize(const InputEvent& from) {
mDeviceId = from.mDeviceId;
mSource = from.mSource;
}
// --- KeyEvent ---
bool KeyEvent::hasDefaultAction(int32_t keyCode) {
switch (keyCode) {
case AKEYCODE_HOME:
case AKEYCODE_BACK:
case AKEYCODE_CALL:
case AKEYCODE_ENDCALL:
case AKEYCODE_VOLUME_UP:
case AKEYCODE_VOLUME_DOWN:
case AKEYCODE_VOLUME_MUTE:
case AKEYCODE_POWER:
case AKEYCODE_CAMERA:
case AKEYCODE_HEADSETHOOK:
case AKEYCODE_MENU:
case AKEYCODE_NOTIFICATION:
case AKEYCODE_FOCUS:
case AKEYCODE_SEARCH:
case AKEYCODE_MEDIA_PLAY:
case AKEYCODE_MEDIA_PAUSE:
case AKEYCODE_MEDIA_PLAY_PAUSE:
case AKEYCODE_MEDIA_STOP:
case AKEYCODE_MEDIA_NEXT:
case AKEYCODE_MEDIA_PREVIOUS:
case AKEYCODE_MEDIA_REWIND:
case AKEYCODE_MEDIA_RECORD:
case AKEYCODE_MEDIA_FAST_FORWARD:
case AKEYCODE_MUTE:
return true;
}
return false;
}
bool KeyEvent::hasDefaultAction() const {
return hasDefaultAction(getKeyCode());
}
bool KeyEvent::isSystemKey(int32_t keyCode) {
switch (keyCode) {
case AKEYCODE_MENU:
case AKEYCODE_SOFT_RIGHT:
case AKEYCODE_HOME:
case AKEYCODE_BACK:
case AKEYCODE_CALL:
case AKEYCODE_ENDCALL:
case AKEYCODE_VOLUME_UP:
case AKEYCODE_VOLUME_DOWN:
case AKEYCODE_VOLUME_MUTE:
case AKEYCODE_MUTE:
case AKEYCODE_POWER:
case AKEYCODE_HEADSETHOOK:
case AKEYCODE_MEDIA_PLAY:
case AKEYCODE_MEDIA_PAUSE:
case AKEYCODE_MEDIA_PLAY_PAUSE:
case AKEYCODE_MEDIA_STOP:
case AKEYCODE_MEDIA_NEXT:
case AKEYCODE_MEDIA_PREVIOUS:
case AKEYCODE_MEDIA_REWIND:
case AKEYCODE_MEDIA_RECORD:
case AKEYCODE_MEDIA_FAST_FORWARD:
case AKEYCODE_CAMERA:
case AKEYCODE_FOCUS:
case AKEYCODE_SEARCH:
return true;
}
return false;
}
bool KeyEvent::isSystemKey() const {
return isSystemKey(getKeyCode());
}
void KeyEvent::initialize(
int32_t deviceId,
int32_t source,
int32_t action,
int32_t flags,
int32_t keyCode,
int32_t scanCode,
int32_t metaState,
int32_t repeatCount,
nsecs_t downTime,
nsecs_t eventTime) {
InputEvent::initialize(deviceId, source);
mAction = action;
mFlags = flags;
mKeyCode = keyCode;
mScanCode = scanCode;
mMetaState = metaState;
mRepeatCount = repeatCount;
mDownTime = downTime;
mEventTime = eventTime;
}
void KeyEvent::initialize(const KeyEvent& from) {
InputEvent::initialize(from);
mAction = from.mAction;
mFlags = from.mFlags;
mKeyCode = from.mKeyCode;
mScanCode = from.mScanCode;
mMetaState = from.mMetaState;
mRepeatCount = from.mRepeatCount;
mDownTime = from.mDownTime;
mEventTime = from.mEventTime;
}
// --- PointerCoords ---
float PointerCoords::getAxisValue(int32_t axis) const {
if (axis < 0 || axis > 63) {
return 0;
}
uint64_t axisBit = 1LL << axis;
if (!(bits & axisBit)) {
return 0;
}
uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
return values[index];
}
status_t PointerCoords::setAxisValue(int32_t axis, float value) {
if (axis < 0 || axis > 63) {
return NAME_NOT_FOUND;
}
uint64_t axisBit = 1LL << axis;
uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
if (!(bits & axisBit)) {
uint32_t count = __builtin_popcountll(bits);
if (count >= MAX_AXES) {
tooManyAxes(axis);
return NO_MEMORY;
}
bits |= axisBit;
for (uint32_t i = count; i > index; i--) {
values[i] = values[i - 1];
}
}
values[index] = value;
return OK;
}
float* PointerCoords::editAxisValue(int32_t axis) {
if (axis < 0 || axis > 63) {
return NULL;
}
uint64_t axisBit = 1LL << axis;
if (!(bits & axisBit)) {
return NULL;
}
uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
return &values[index];
}
static inline void scaleAxisValue(PointerCoords& c, int axis, float scaleFactor) {
float* value = c.editAxisValue(axis);
if (value) {
*value *= scaleFactor;
}
}
void PointerCoords::scale(float scaleFactor) {
// No need to scale pressure or size since they are normalized.
// No need to scale orientation since it is meaningless to do so.
scaleAxisValue(*this, AMOTION_EVENT_AXIS_X, scaleFactor);
scaleAxisValue(*this, AMOTION_EVENT_AXIS_Y, scaleFactor);
scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MAJOR, scaleFactor);
scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MINOR, scaleFactor);
scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MAJOR, scaleFactor);
scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, scaleFactor);
}
#ifdef HAVE_ANDROID_OS
status_t PointerCoords::readFromParcel(Parcel* parcel) {
bits = parcel->readInt64();
uint32_t count = __builtin_popcountll(bits);
if (count > MAX_AXES) {
return BAD_VALUE;
}
for (uint32_t i = 0; i < count; i++) {
values[i] = parcel->readInt32();
}
return OK;
}
status_t PointerCoords::writeToParcel(Parcel* parcel) const {
parcel->writeInt64(bits);
uint32_t count = __builtin_popcountll(bits);
for (uint32_t i = 0; i < count; i++) {
parcel->writeInt32(values[i]);
}
return OK;
}
#endif
void PointerCoords::tooManyAxes(int axis) {
LOGW("Could not set value for axis %d because the PointerCoords structure is full and "
"cannot contain more than %d axis values.", axis, int(MAX_AXES));
}
// --- MotionEvent ---
void MotionEvent::initialize(
int32_t deviceId,
int32_t source,
int32_t action,
int32_t flags,
int32_t edgeFlags,
int32_t metaState,
float xOffset,
float yOffset,
float xPrecision,
float yPrecision,
nsecs_t downTime,
nsecs_t eventTime,
size_t pointerCount,
const int32_t* pointerIds,
const PointerCoords* pointerCoords) {
InputEvent::initialize(deviceId, source);
mAction = action;
mFlags = flags;
mEdgeFlags = edgeFlags;
mMetaState = metaState;
mXOffset = xOffset;
mYOffset = yOffset;
mXPrecision = xPrecision;
mYPrecision = yPrecision;
mDownTime = downTime;
mPointerIds.clear();
mPointerIds.appendArray(pointerIds, pointerCount);
mSampleEventTimes.clear();
mSamplePointerCoords.clear();
addSample(eventTime, pointerCoords);
}
void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
InputEvent::initialize(other->mDeviceId, other->mSource);
mAction = other->mAction;
mFlags = other->mFlags;
mEdgeFlags = other->mEdgeFlags;
mMetaState = other->mMetaState;
mXOffset = other->mXOffset;
mYOffset = other->mYOffset;
mXPrecision = other->mXPrecision;
mYPrecision = other->mYPrecision;
mDownTime = other->mDownTime;
mPointerIds = other->mPointerIds;
if (keepHistory) {
mSampleEventTimes = other->mSampleEventTimes;
mSamplePointerCoords = other->mSamplePointerCoords;
} else {
mSampleEventTimes.clear();
mSampleEventTimes.push(other->getEventTime());
mSamplePointerCoords.clear();
size_t pointerCount = other->getPointerCount();
size_t historySize = other->getHistorySize();
mSamplePointerCoords.appendArray(other->mSamplePointerCoords.array()
+ (historySize * pointerCount), pointerCount);
}
}
void MotionEvent::addSample(
int64_t eventTime,
const PointerCoords* pointerCoords) {
mSampleEventTimes.push(eventTime);
mSamplePointerCoords.appendArray(pointerCoords, getPointerCount());
}
const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const {
return &mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex];
}
float MotionEvent::getRawAxisValue(int32_t axis, size_t pointerIndex) const {
return getRawPointerCoords(pointerIndex)->getAxisValue(axis);
}
float MotionEvent::getAxisValue(int32_t axis, size_t pointerIndex) const {
float value = getRawPointerCoords(pointerIndex)->getAxisValue(axis);
switch (axis) {
case AMOTION_EVENT_AXIS_X:
return value + mXOffset;
case AMOTION_EVENT_AXIS_Y:
return value + mYOffset;
}
return value;
}
const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
size_t pointerIndex, size_t historicalIndex) const {
return &mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex];
}
float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
}
float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
float value = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
switch (axis) {
case AMOTION_EVENT_AXIS_X:
return value + mXOffset;
case AMOTION_EVENT_AXIS_Y:
return value + mYOffset;
}
return value;
}
void MotionEvent::offsetLocation(float xOffset, float yOffset) {
mXOffset += xOffset;
mYOffset += yOffset;
}
void MotionEvent::scale(float scaleFactor) {
mXOffset *= scaleFactor;
mYOffset *= scaleFactor;
mXPrecision *= scaleFactor;
mYPrecision *= scaleFactor;
size_t numSamples = mSamplePointerCoords.size();
for (size_t i = 0; i < numSamples; i++) {
mSamplePointerCoords.editItemAt(i).scale(scaleFactor);
}
}
#ifdef HAVE_ANDROID_OS
static inline float transformAngle(const SkMatrix* matrix, float angleRadians) {
// Construct and transform a vector oriented at the specified clockwise angle from vertical.
// Coordinate system: down is increasing Y, right is increasing X.
SkPoint vector;
vector.fX = SkFloatToScalar(sinf(angleRadians));
vector.fY = SkFloatToScalar(-cosf(angleRadians));
matrix->mapVectors(& vector, 1);
// Derive the transformed vector's clockwise angle from vertical.
float result = atan2f(SkScalarToFloat(vector.fX), SkScalarToFloat(-vector.fY));
if (result < - M_PI_2) {
result += M_PI;
} else if (result > M_PI_2) {
result -= M_PI;
}
return result;
}
void MotionEvent::transform(const SkMatrix* matrix) {
float oldXOffset = mXOffset;
float oldYOffset = mYOffset;
// The tricky part of this implementation is to preserve the value of
// rawX and rawY. So we apply the transformation to the first point
// then derive an appropriate new X/Y offset that will preserve rawX and rawY.
SkPoint point;
float rawX = getRawX(0);
float rawY = getRawY(0);
matrix->mapXY(SkFloatToScalar(rawX + oldXOffset), SkFloatToScalar(rawY + oldYOffset),
& point);
float newX = SkScalarToFloat(point.fX);
float newY = SkScalarToFloat(point.fY);
float newXOffset = newX - rawX;
float newYOffset = newY - rawY;
mXOffset = newXOffset;
mYOffset = newYOffset;
// Apply the transformation to all samples.
size_t numSamples = mSamplePointerCoords.size();
for (size_t i = 0; i < numSamples; i++) {
PointerCoords& c = mSamplePointerCoords.editItemAt(i);
float* xPtr = c.editAxisValue(AMOTION_EVENT_AXIS_X);
float* yPtr = c.editAxisValue(AMOTION_EVENT_AXIS_Y);
if (xPtr && yPtr) {
float x = *xPtr + oldXOffset;
float y = *yPtr + oldYOffset;
matrix->mapXY(SkFloatToScalar(x), SkFloatToScalar(y), & point);
*xPtr = SkScalarToFloat(point.fX) - newXOffset;
*yPtr = SkScalarToFloat(point.fY) - newYOffset;
}
float* orientationPtr = c.editAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
if (orientationPtr) {
*orientationPtr = transformAngle(matrix, *orientationPtr);
}
}
}
status_t MotionEvent::readFromParcel(Parcel* parcel) {
size_t pointerCount = parcel->readInt32();
size_t sampleCount = parcel->readInt32();
if (pointerCount == 0 || pointerCount > MAX_POINTERS || sampleCount == 0) {
return BAD_VALUE;
}
mDeviceId = parcel->readInt32();
mSource = parcel->readInt32();
mAction = parcel->readInt32();
mFlags = parcel->readInt32();
mEdgeFlags = parcel->readInt32();
mMetaState = parcel->readInt32();
mXOffset = parcel->readFloat();
mYOffset = parcel->readFloat();
mXPrecision = parcel->readFloat();
mYPrecision = parcel->readFloat();
mDownTime = parcel->readInt64();
mPointerIds.clear();
mPointerIds.setCapacity(pointerCount);
mSampleEventTimes.clear();
mSampleEventTimes.setCapacity(sampleCount);
mSamplePointerCoords.clear();
mSamplePointerCoords.setCapacity(sampleCount * pointerCount);
for (size_t i = 0; i < pointerCount; i++) {
mPointerIds.push(parcel->readInt32());
}
while (sampleCount-- > 0) {
mSampleEventTimes.push(parcel->readInt64());
for (size_t i = 0; i < pointerCount; i++) {
mSamplePointerCoords.push();
status_t status = mSamplePointerCoords.editTop().readFromParcel(parcel);
if (status) {
return status;
}
}
}
return OK;
}
status_t MotionEvent::writeToParcel(Parcel* parcel) const {
size_t pointerCount = mPointerIds.size();
size_t sampleCount = mSampleEventTimes.size();
parcel->writeInt32(pointerCount);
parcel->writeInt32(sampleCount);
parcel->writeInt32(mDeviceId);
parcel->writeInt32(mSource);
parcel->writeInt32(mAction);
parcel->writeInt32(mFlags);
parcel->writeInt32(mEdgeFlags);
parcel->writeInt32(mMetaState);
parcel->writeFloat(mXOffset);
parcel->writeFloat(mYOffset);
parcel->writeFloat(mXPrecision);
parcel->writeFloat(mYPrecision);
parcel->writeInt64(mDownTime);
for (size_t i = 0; i < pointerCount; i++) {
parcel->writeInt32(mPointerIds.itemAt(i));
}
const PointerCoords* pc = mSamplePointerCoords.array();
for (size_t h = 0; h < sampleCount; h++) {
parcel->writeInt64(mSampleEventTimes.itemAt(h));
for (size_t i = 0; i < pointerCount; i++) {
status_t status = (pc++)->writeToParcel(parcel);
if (status) {
return status;
}
}
}
return OK;
}
#endif
bool MotionEvent::isTouchEvent(int32_t source, int32_t action) {
if (source & AINPUT_SOURCE_CLASS_POINTER) {
// Specifically excludes HOVER_MOVE and SCROLL.
switch (action & AMOTION_EVENT_ACTION_MASK) {
case AMOTION_EVENT_ACTION_DOWN:
case AMOTION_EVENT_ACTION_MOVE:
case AMOTION_EVENT_ACTION_UP:
case AMOTION_EVENT_ACTION_POINTER_DOWN:
case AMOTION_EVENT_ACTION_POINTER_UP:
case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_OUTSIDE:
return true;
}
}
return false;
}
// --- InputDeviceInfo ---
InputDeviceInfo::InputDeviceInfo() {
initialize(-1, String8("uninitialized device info"));
}
InputDeviceInfo::InputDeviceInfo(const InputDeviceInfo& other) :
mId(other.mId), mName(other.mName), mSources(other.mSources),
mKeyboardType(other.mKeyboardType),
mMotionRanges(other.mMotionRanges) {
}
InputDeviceInfo::~InputDeviceInfo() {
}
void InputDeviceInfo::initialize(int32_t id, const String8& name) {
mId = id;
mName = name;
mSources = 0;
mKeyboardType = AINPUT_KEYBOARD_TYPE_NONE;
mMotionRanges.clear();
}
const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(
int32_t axis, uint32_t source) const {
size_t numRanges = mMotionRanges.size();
for (size_t i = 0; i < numRanges; i++) {
const MotionRange& range = mMotionRanges.itemAt(i);
if (range.axis == axis && range.source == source) {
return &range;
}
}
return NULL;
}
void InputDeviceInfo::addSource(uint32_t source) {
mSources |= source;
}
void InputDeviceInfo::addMotionRange(int32_t axis, uint32_t source, float min, float max,
float flat, float fuzz) {
MotionRange range = { axis, source, min, max, flat, fuzz };
mMotionRanges.add(range);
}
void InputDeviceInfo::addMotionRange(const MotionRange& range) {
mMotionRanges.add(range);
}
} // namespace android