replicant-frameworks_native/libs
Andy McFadden 97eba8904c Avoid unnecessary texture bind
In SurfaceFlingerConsumer, check to see if native fence sync is
enabled.  If so, defer the texture binding step to Layer::onDraw.

Change-Id: I7d4034a31c0143207eea2509dfa13ef3820f9b8c
2012-12-11 16:26:51 -08:00
..
binder Revert "ugly, temporary, workaroung for a problem where a binder thread spins forever" 2012-10-06 23:20:00 -07:00
cpustats
diskusage More changes to fix PDK build: 2012-10-24 12:30:41 -07:00
gui Avoid unnecessary texture bind 2012-12-11 16:26:51 -08:00
ui DO NOT MERGE GraphicBufferAllocator: make frees async 2012-12-07 10:32:13 -08:00
utils Add LinearAllocator 2012-12-05 17:34:54 -08:00