replicant-frameworks_native/libs/surfaceflinger
2010-01-22 16:30:39 -08:00
..
DisplayHardware surfaceflinger: remove un-cached buffer hack for SGX 2009-12-03 14:09:31 -08:00
tests
Android.mk Revert "When using MDP, we needed to use a texture for diming." 2009-12-07 00:17:06 -08:00
Barrier.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BlurFilter.cpp
BlurFilter.h
clz.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
clz.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Layer.cpp fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview screen is truncated after launching and back to home screen by home key repeatedly 2009-12-11 00:56:10 -08:00
Layer.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBase.cpp Add support for 180/270 degrees rotation. 2010-01-22 16:30:39 -08:00
LayerBase.h Add an orientation parameter for overlay, so we can do camera preview in portrait mode. 2010-01-21 20:20:08 -08:00
LayerBlur.cpp backout a workaround that is not needed anymore 2009-11-19 15:52:28 -08:00
LayerBlur.h fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
LayerBuffer.cpp Add an orientation parameter for overlay, so we can do camera preview in portrait mode. 2010-01-21 20:20:08 -08:00
LayerBuffer.h Add an orientation parameter for overlay, so we can do camera preview in portrait mode. 2010-01-21 20:20:08 -08:00
LayerDim.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerDim.h
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
SurfaceFlinger.cpp fix [2297155] SurfaceFlinger's freeze-timeout doesn't work 2009-12-01 17:23:28 -08:00
SurfaceFlinger.h fix [2297155] SurfaceFlinger's freeze-timeout doesn't work 2009-12-01 17:23:28 -08:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp Add an orientation parameter for overlay, so we can do camera preview in portrait mode. 2010-01-21 20:20:08 -08:00
Transform.h Add an orientation parameter for overlay, so we can do camera preview in portrait mode. 2010-01-21 20:20:08 -08:00