2ff1971b68
Change-Id: Ie3251e3801cd09b3f373bbd4afb5fda82a0c5818
75 lines
1.4 KiB
Makefile
75 lines
1.4 KiB
Makefile
LOCAL_PATH:= $(call my-dir)
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# Set USE_CAMERA_STUB if you don't want to use the hardware camera.
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# force these builds to use camera stub only
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ifneq ($(filter sooner generic sim,$(TARGET_DEVICE)),)
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USE_CAMERA_STUB:=true
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endif
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ifeq ($(USE_CAMERA_STUB),true)
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INCLUDE_CAMERA_STUB:=true
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INCLUDE_CAMERA_HARDWARE:=false
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else
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INCLUDE_CAMERA_STUB:=true # set this to true temporarily for testing
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INCLUDE_CAMERA_HARDWARE:=true
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endif
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ifeq ($(INCLUDE_CAMERA_STUB),true)
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#
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# libcamerastub
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#
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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CameraHardwareStub.cpp \
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FakeCamera.cpp
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LOCAL_MODULE:= libcamerastub
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ifeq ($(TARGET_SIMULATOR),true)
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LOCAL_CFLAGS += -DSINGLE_PROCESS
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endif
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LOCAL_SHARED_LIBRARIES:= libui
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include $(BUILD_STATIC_LIBRARY)
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endif # INCLUDE_CAMERA_STUB
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#
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# libcameraservice
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#
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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CameraService.cpp
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LOCAL_SHARED_LIBRARIES:= \
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libui \
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libutils \
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libbinder \
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libcutils \
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libmedia \
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libcamera_client \
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libsurfaceflinger_client
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LOCAL_MODULE:= libcameraservice
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ifeq ($(TARGET_SIMULATOR),true)
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LOCAL_CFLAGS += -DSINGLE_PROCESS
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endif
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ifeq ($(INCLUDE_CAMERA_STUB), true)
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LOCAL_STATIC_LIBRARIES += libcamerastub
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LOCAL_CFLAGS += -DINCLUDE_CAMERA_STUB
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endif
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ifeq ($(INCLUDE_CAMERA_HARDWARE),true)
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LOCAL_CFLAGS += -DINCLUDE_CAMERA_HARDWARE
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LOCAL_SHARED_LIBRARIES += libcamera
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endif
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include $(BUILD_SHARED_LIBRARY)
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