replicant-frameworks_native/opengl/libs/EGL
David Li 2f5a6557ef Initial commit of GLESv2 debugger server
Use debug.egl.debug_proc property to match process cmdline.
Binds to TCP:5039 and waits for client connection.
Sends function call parameters, textures and shaders using Protobuf.
Java Eclipse client plug-in is next.

Change-Id: I183b755263663f87e86dde1ad12f527d0445fd57
Signed-off-by: David Li <davidxli@google.com>
2011-03-03 18:28:43 -08:00
..
egl_entries.in Add support for KHR_fence_sync 2010-09-10 14:01:45 -07:00
egl.cpp Initial commit of GLESv2 debugger server 2011-03-03 18:28:43 -08:00
getProcAddress.cpp improve a bit the implementation of eglGetProcAddress 2010-08-09 18:35:43 -07:00
hooks.cpp fix [2187212] add support for GLESv2 dispatch based on TLS 2009-10-14 02:06:37 -07:00
Loader.cpp Initial commit of GLESv2 debugger server 2011-03-03 18:28:43 -08:00
Loader.h support loading EGL libraries from /vendor/lib/egl as well as /system/lib/egl 2010-09-20 12:58:15 -07:00
trace.cpp Initial commit of GLESv2 debugger server 2011-03-03 18:28:43 -08:00