replicant-frameworks_native/opengl/libs
Mathias Agopian 923c661a86 fix bug [2021677] egl driver unloaded after eglTerminate() is called
refactored the code so that:
- EGL APIs that can be called before or after eglInitialize() will work by loading the drivers first
- make eglGetDisplay() a lot more efficient
- make sure that EGL drivers are loaded in a thread-safe way
- don't unload the drivers upon calling eglTerminate(), they're now never unloaded, since there is no safe way to do it (some thread could be running)
- updated our EGL version to 1.4
- return better error codes if errors happen during initialization
2009-08-17 18:07:06 -07:00
..
EGL fix bug [2021677] egl driver unloaded after eglTerminate() is called 2009-08-17 18:07:06 -07:00
GLES2 Added most of the support needed for GLES 2.x 2009-05-27 20:38:06 -07:00
GLES_CM Added most of the support needed for GLES 2.x 2009-05-27 20:38:06 -07:00
tools Added most of the support needed for GLES 2.x 2009-05-27 20:38:06 -07:00
Android.mk fix/clean these Android.mk following dbort and joeo's comments 2009-06-03 18:26:58 -07:00
egl_impl.h fix bug [2021677] egl driver unloaded after eglTerminate() is called 2009-08-17 18:07:06 -07:00
hooks.h fix bug [2021677] egl driver unloaded after eglTerminate() is called 2009-08-17 18:07:06 -07:00