replicant-frameworks_native/services/surfaceflinger
2012-04-16 16:00:11 -07:00
..
DisplayHardware get rid off preserve backbuffer optimization in SF 2012-04-16 03:19:15 -07:00
tests
Android.mk
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
EventThread.cpp don't wake-up eventthread every 16ms if there are no vsync requests 2012-04-12 20:43:16 -07:00
EventThread.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp
Layer.h
LayerBase.cpp don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
LayerBase.h don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
LayerDim.cpp don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
LayerDim.h
LayerScreenshot.cpp don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
LayerScreenshot.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
SurfaceFlinger.h get rid off preserve backbuffer optimization in SF 2012-04-16 03:19:15 -07:00
SurfaceTextureLayer.cpp s/w rendered apps can now use n-buffering (n>2) 2012-04-13 16:04:44 -07:00
SurfaceTextureLayer.h
Transform.cpp
Transform.h