replicant-frameworks_native/libs/gui
Dan Stoza 2b83cc920a libgui: Always allow allocation on connect
This change places BufferQueue into a predictable state where
allocation is allowed whenever a producer connects. This allows clients
to disconnect and reconnect without having to worry about being locked
out of allocation.

Bug: 20554276
Change-Id: Ic0f920a3d4204f2cafdfa69e46f3bb4204571d7e
2015-05-12 14:55:15 -07:00
..
tests
Android.mk
BitTube.cpp
BufferItem.cpp
BufferItemConsumer.cpp
BufferQueue.cpp libgui: Hook up onFrameReplaced 2015-05-11 15:33:01 -07:00
BufferQueueConsumer.cpp Merge "libgui: Clear frame number while freeing slot" into mnc-dev 2015-05-04 16:33:47 +00:00
BufferQueueCore.cpp Merge "libgui: Clear frame number while freeing slot" into mnc-dev 2015-05-04 16:33:47 +00:00
BufferQueueProducer.cpp libgui: Always allow allocation on connect 2015-05-12 14:55:15 -07:00
BufferSlot.cpp
CleanSpec.mk
ConsumerBase.cpp libgui: Hook up onFrameReplaced 2015-05-11 15:33:01 -07:00
CpuConsumer.cpp
DisplayEventReceiver.cpp
GLConsumer.cpp
GraphicBufferAlloc.cpp
GuiConfig.cpp
IConsumerListener.cpp
IDisplayEventConnection.cpp
IGraphicBufferAlloc.cpp
IGraphicBufferConsumer.cpp SurfaceFlinger: Fix PTS on stale buffers 2015-05-01 12:23:44 -07:00
IGraphicBufferProducer.cpp
IProducerListener.cpp
ISensorEventConnection.cpp
ISensorServer.cpp Add body sensors app op - framework native 2015-05-01 13:51:45 -07:00
ISurfaceComposer.cpp
ISurfaceComposerClient.cpp
LayerState.cpp
Sensor.cpp Add body sensors app op - framework native 2015-05-01 13:51:45 -07:00
SensorEventQueue.cpp
SensorManager.cpp Add body sensors app op - framework native 2015-05-01 13:51:45 -07:00
StreamSplitter.cpp
Surface.cpp Close Fence FDs in error cases of Surface and GraphicBufferMapper 2015-04-30 14:50:17 -07:00
SurfaceComposerClient.cpp
SurfaceControl.cpp
SyncFeatures.cpp