replicant-frameworks_native/libs/audioflinger
Eric Laurent aef692f50f Fix issue 2116700: Ringer screwy while connected over Bluetooth.
There was a regression introduced in AudioFlinger by change 24114 for suspended output:
The suspended output was not reading and mixing audio tracks.
When the phone is ringing, the A2DP output is suspended if the SCO headset and A2DP headset are the same. As the ringtone is played over the duplicated output, the fact that the A2DP output was not reading data was causing the hardware output to be stalled from time to time.
2009-09-22 00:35:48 -07:00
..
A2dpAudioInterface.cpp
A2dpAudioInterface.h
Android.mk
AudioBufferProvider.h
AudioDumpInterface.cpp
AudioDumpInterface.h
AudioFlinger.cpp
AudioFlinger.h
AudioHardwareGeneric.cpp
AudioHardwareGeneric.h
AudioHardwareInterface.cpp
AudioHardwareStub.cpp
AudioHardwareStub.h
AudioMixer.cpp
AudioMixer.h
AudioPolicyManagerGeneric.cpp
AudioPolicyManagerGeneric.h
AudioPolicyService.cpp
AudioPolicyService.h
AudioResampler.cpp
AudioResampler.h
AudioResamplerCubic.cpp
AudioResamplerCubic.h
AudioResamplerSinc.cpp
AudioResamplerSinc.h