076b1cc3a9
SurfaceFlinger rework for new EGL driver model support.
589 lines
18 KiB
C++
589 lines
18 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "Surface"
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#include <stdint.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <utils/Errors.h>
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#include <utils/threads.h>
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#include <utils/IPCThreadState.h>
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#include <utils/IMemory.h>
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#include <utils/Log.h>
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#include <ui/DisplayInfo.h>
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#include <ui/BufferMapper.h>
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#include <ui/EGLNativeWindowSurface.h>
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#include <ui/ISurface.h>
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#include <ui/Surface.h>
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#include <ui/SurfaceComposerClient.h>
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#include <ui/Rect.h>
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#include <EGL/android_natives.h>
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#include <private/ui/SharedState.h>
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#include <private/ui/LayerState.h>
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#include <pixelflinger/pixelflinger.h>
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namespace android {
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// ============================================================================
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// SurfaceBuffer
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// ============================================================================
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SurfaceBuffer::SurfaceBuffer()
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: BASE(), handle(0), mOwner(false)
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{
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width =
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height =
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stride =
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format =
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usage = 0;
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android_native_buffer_t::getHandle = getHandle;
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}
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SurfaceBuffer::SurfaceBuffer(const Parcel& data)
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: BASE(), handle(0), mOwner(true)
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{
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// we own the handle in this case
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width = data.readInt32();
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height = data.readInt32();
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stride = data.readInt32();
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format = data.readInt32();
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usage = data.readInt32();
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handle = data.readNativeHandle();
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android_native_buffer_t::getHandle = getHandle;
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}
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SurfaceBuffer::~SurfaceBuffer()
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{
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if (handle && mOwner) {
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native_handle_close(handle);
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native_handle_delete(const_cast<native_handle*>(handle));
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}
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}
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int SurfaceBuffer::getHandle(android_native_buffer_t const * base,
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buffer_handle_t* handle)
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{
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*handle = getSelf(base)->handle;
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return 0;
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}
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status_t SurfaceBuffer::writeToParcel(Parcel* reply,
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android_native_buffer_t const* buffer)
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{
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buffer_handle_t handle;
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status_t err = buffer->getHandle(buffer, &handle);
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if (err < 0) {
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return err;
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}
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reply->writeInt32(buffer->width);
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reply->writeInt32(buffer->height);
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reply->writeInt32(buffer->stride);
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reply->writeInt32(buffer->format);
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reply->writeInt32(buffer->usage);
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reply->writeNativeHandle(handle);
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return NO_ERROR;
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}
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// ----------------------------------------------------------------------
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static void copyBlt(const android_native_buffer_t* dst,
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const android_native_buffer_t* src, const Region& reg)
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{
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Region::iterator iterator(reg);
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if (iterator) {
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// NOTE: dst and src must be the same format
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Rect r;
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const size_t bpp = bytesPerPixel(src->format);
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const size_t dbpr = dst->stride * bpp;
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const size_t sbpr = src->stride * bpp;
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while (iterator.iterate(&r)) {
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ssize_t h = r.bottom - r.top;
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if (h) {
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size_t size = (r.right - r.left) * bpp;
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uint8_t* s = (GGLubyte*)src->bits +
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(r.left + src->stride * r.top) * bpp;
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uint8_t* d = (GGLubyte*)dst->bits +
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(r.left + dst->stride * r.top) * bpp;
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if (dbpr==sbpr && size==sbpr) {
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size *= h;
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h = 1;
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}
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do {
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memcpy(d, s, size);
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d += dbpr;
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s += sbpr;
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} while (--h > 0);
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}
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}
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}
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}
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// ============================================================================
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// Surface
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// ============================================================================
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Surface::Surface(const sp<SurfaceComposerClient>& client,
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const sp<ISurface>& surface,
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const ISurfaceFlingerClient::surface_data_t& data,
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uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
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bool owner)
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: mClient(client), mSurface(surface),
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mToken(data.token), mIdentity(data.identity),
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mFormat(format), mFlags(flags), mOwner(owner)
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{
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android_native_window_t::connect = connect;
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android_native_window_t::disconnect = disconnect;
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android_native_window_t::setSwapInterval = setSwapInterval;
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android_native_window_t::setSwapRectangle = setSwapRectangle;
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android_native_window_t::dequeueBuffer = dequeueBuffer;
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android_native_window_t::lockBuffer = lockBuffer;
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android_native_window_t::queueBuffer = queueBuffer;
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mSwapRectangle.makeInvalid();
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DisplayInfo dinfo;
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SurfaceComposerClient::getDisplayInfo(0, &dinfo);
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const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
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const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
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// FIXME: set real values here
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const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
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const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
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const_cast<uint32_t&>(android_native_window_t::flags) = 0;
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}
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Surface::Surface(Surface const* rhs)
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: mOwner(false)
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{
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// FIXME: we really should get rid of this ctor. the memcpy below
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//should be safe for now, but android_native_window_t is not supposed
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// to be clonable.
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memcpy( static_cast<android_native_window_t*>(this),
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static_cast<android_native_window_t const *>(rhs),
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sizeof(android_native_window_t));
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mToken = rhs->mToken;
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mIdentity = rhs->mIdentity;
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mClient = rhs->mClient;
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mSurface = rhs->mSurface;
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mBuffers[0] = rhs->mBuffers[0];
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mBuffers[1] = rhs->mBuffers[1];
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mFormat = rhs->mFormat;
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mFlags = rhs->mFlags;
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mSwapRectangle.makeInvalid();
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}
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Surface::~Surface()
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{
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if (mOwner && mToken>=0 && mClient!=0) {
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mClient->destroySurface(mToken);
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if (mBuffers[0] != 0) {
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BufferMapper::get().unmap(mBuffers[0]->getHandle());
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}
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if (mBuffers[1] != 0) {
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BufferMapper::get().unmap(mBuffers[1]->getHandle());
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}
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}
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mClient.clear();
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mSurface.clear();
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IPCThreadState::self()->flushCommands();
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}
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sp<Surface> Surface::dup() const
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{
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// FIXME: we should get rid of Surface::dup()
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Surface const * r = this;
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if (this && mOwner) {
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// the only reason we need to do this is because of Java's garbage
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// collector: because we're creating a copy of the Surface
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// instead of a reference, we can guarantee that when our last
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// reference goes away, the real surface will be deleted.
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// Without this hack (the code is correct too), we'd have to
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// wait for a GC for the surface to go away.
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r = new Surface(this);
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}
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return const_cast<Surface*>(r);
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}
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status_t Surface::validate(per_client_cblk_t const* cblk) const
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{
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if (cblk == 0) {
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LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
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return NO_INIT;
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}
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status_t err = cblk->validate(mToken);
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if (err != NO_ERROR) {
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LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
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mToken, mIdentity, err, strerror(-err));
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return err;
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}
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if (mIdentity != uint32_t(cblk->layers[mToken].identity)) {
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LOGE("using an invalid surface id=%d, identity=%u should be %d",
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mToken, mIdentity, cblk->layers[mToken].identity);
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return NO_INIT;
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}
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return NO_ERROR;
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}
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// ----------------------------------------------------------------------------
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int Surface::setSwapRectangle(android_native_window_t* window,
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int l, int t, int w, int h)
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{
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Surface* self = getSelf(window);
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self->setSwapRectangle(Rect(l, t, l+w, t+h));
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return 0;
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}
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void Surface::connect(android_native_window_t* window)
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{
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}
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void Surface::disconnect(android_native_window_t* window)
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{
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}
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int Surface::setSwapInterval(android_native_window_t* window, int interval)
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{
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return 0;
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}
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int Surface::dequeueBuffer(android_native_window_t* window,
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android_native_buffer_t** buffer)
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{
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Surface* self = getSelf(window);
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return self->dequeueBuffer(buffer);
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}
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int Surface::lockBuffer(android_native_window_t* window,
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android_native_buffer_t* buffer)
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{
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Surface* self = getSelf(window);
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return self->lockBuffer(buffer);
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}
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int Surface::queueBuffer(android_native_window_t* window,
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android_native_buffer_t* buffer)
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{
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Surface* self = getSelf(window);
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return self->queueBuffer(buffer);
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}
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// ----------------------------------------------------------------------------
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int Surface::dequeueBuffer(android_native_buffer_t** buffer)
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{
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// FIXME: dequeueBuffer() needs proper implementation
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Mutex::Autolock _l(mSurfaceLock);
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per_client_cblk_t* const cblk = mClient->mControl;
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status_t err = validate(cblk);
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if (err != NO_ERROR)
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return err;
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SurfaceID index(mToken);
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int32_t backIdx = cblk->lock_layer(size_t(index),
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per_client_cblk_t::BLOCKING);
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if (backIdx < 0)
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return status_t(backIdx);
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mBackbufferIndex = backIdx;
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layer_cblk_t* const lcblk = &(cblk->layers[index]);
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volatile const surface_info_t* const back = lcblk->surface + backIdx;
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if (back->flags & surface_info_t::eNeedNewBuffer) {
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getBufferLocked(backIdx);
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}
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const sp<SurfaceBuffer>& backBuffer(mBuffers[backIdx]);
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*buffer = backBuffer.get();
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return NO_ERROR;
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}
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int Surface::lockBuffer(android_native_buffer_t* buffer)
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{
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// FIXME: lockBuffer() needs proper implementation
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return 0;
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}
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int Surface::queueBuffer(android_native_buffer_t* buffer)
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{
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Mutex::Autolock _l(mSurfaceLock);
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per_client_cblk_t* const cblk = mClient->mControl;
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status_t err = validate(cblk);
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if (err != NO_ERROR)
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return err;
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// transmit the dirty region
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const Region dirty(swapRectangle());
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SurfaceID index(mToken);
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layer_cblk_t* const lcblk = &(cblk->layers[index]);
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_send_dirty_region(lcblk, dirty);
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uint32_t newstate = cblk->unlock_layer_and_post(size_t(index));
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if (!(newstate & eNextFlipPending))
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mClient->signalServer();
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return NO_ERROR;
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}
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// ----------------------------------------------------------------------------
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status_t Surface::lock(SurfaceInfo* info, bool blocking) {
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return Surface::lock(info, NULL, blocking);
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}
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status_t Surface::lock(SurfaceInfo* other, Region* dirty, bool blocking)
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{
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// FIXME: needs some locking here
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android_native_buffer_t* backBuffer;
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status_t err = dequeueBuffer(&backBuffer);
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if (err == NO_ERROR) {
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err = lockBuffer(backBuffer);
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if (err == NO_ERROR) {
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backBuffer->common.incRef(&backBuffer->common);
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mLockedBuffer = backBuffer;
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other->w = backBuffer->width;
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other->h = backBuffer->height;
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other->s = backBuffer->stride;
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other->usage = backBuffer->usage;
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other->format = backBuffer->format;
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other->bits = backBuffer->bits;
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// we handle copy-back here...
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const Rect bounds(backBuffer->width, backBuffer->height);
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Region newDirtyRegion;
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per_client_cblk_t* const cblk = mClient->mControl;
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layer_cblk_t* const lcblk = &(cblk->layers[SurfaceID(mToken)]);
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volatile const surface_info_t* const back = lcblk->surface + mBackbufferIndex;
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if (back->flags & surface_info_t::eBufferDirty) {
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// content is meaningless in this case and the whole surface
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// needs to be redrawn.
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newDirtyRegion.set(bounds);
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if (dirty) {
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*dirty = newDirtyRegion;
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}
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} else
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{
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if (dirty) {
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dirty->andSelf(Region(bounds));
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newDirtyRegion = *dirty;
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} else {
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newDirtyRegion.set(bounds);
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}
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Region copyback;
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if (!(lcblk->flags & eNoCopyBack)) {
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const Region previousDirtyRegion(dirtyRegion());
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copyback = previousDirtyRegion.subtract(newDirtyRegion);
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}
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const sp<SurfaceBuffer>& frontBuffer(mBuffers[1-mBackbufferIndex]);
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if (!copyback.isEmpty() && frontBuffer!=0) {
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// copy front to back
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copyBlt(backBuffer, frontBuffer.get(), copyback);
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}
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}
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setDirtyRegion(newDirtyRegion);
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Rect lockBounds(backBuffer->width, backBuffer->height);
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if (dirty) {
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lockBounds = dirty->bounds();
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}
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buffer_handle_t handle;
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backBuffer->getHandle(backBuffer, &handle);
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status_t res = BufferMapper::get().lock(handle,
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GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
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lockBounds);
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LOGW_IF(res, "failed locking buffer %d (%p)",
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mBackbufferIndex, handle);
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setSwapRectangle(lockBounds);
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}
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}
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return err;
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}
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status_t Surface::unlockAndPost()
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{
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// FIXME: needs some locking here
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if (mLockedBuffer == 0)
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return BAD_VALUE;
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buffer_handle_t handle;
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mLockedBuffer->getHandle(mLockedBuffer, &handle);
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status_t res = BufferMapper::get().unlock(handle);
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LOGW_IF(res, "failed unlocking buffer %d (%p)",
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mBackbufferIndex, handle);
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const Rect dirty(dirtyRegion().bounds());
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setSwapRectangle(dirty);
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status_t err = queueBuffer(mLockedBuffer);
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mLockedBuffer->common.decRef(&mLockedBuffer->common);
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mLockedBuffer = 0;
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return err;
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}
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void Surface::_send_dirty_region(
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layer_cblk_t* lcblk, const Region& dirty)
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{
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const int32_t index = (lcblk->flags & eBufferIndex) >> eBufferIndexShift;
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flat_region_t* flat_region = lcblk->region + index;
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status_t err = dirty.write(flat_region, sizeof(flat_region_t));
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if (err < NO_ERROR) {
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// region doesn't fit, use the bounds
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const Region reg(dirty.bounds());
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reg.write(flat_region, sizeof(flat_region_t));
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}
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}
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status_t Surface::setLayer(int32_t layer) {
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return mClient->setLayer(this, layer);
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}
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status_t Surface::setPosition(int32_t x, int32_t y) {
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return mClient->setPosition(this, x, y);
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}
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status_t Surface::setSize(uint32_t w, uint32_t h) {
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return mClient->setSize(this, w, h);
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}
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status_t Surface::hide() {
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return mClient->hide(this);
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}
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status_t Surface::show(int32_t layer) {
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return mClient->show(this, layer);
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}
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status_t Surface::freeze() {
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return mClient->freeze(this);
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}
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status_t Surface::unfreeze() {
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return mClient->unfreeze(this);
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}
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status_t Surface::setFlags(uint32_t flags, uint32_t mask) {
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return mClient->setFlags(this, flags, mask);
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}
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status_t Surface::setTransparentRegionHint(const Region& transparent) {
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return mClient->setTransparentRegionHint(this, transparent);
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}
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status_t Surface::setAlpha(float alpha) {
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return mClient->setAlpha(this, alpha);
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}
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status_t Surface::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
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return mClient->setMatrix(this, dsdx, dtdx, dsdy, dtdy);
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}
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status_t Surface::setFreezeTint(uint32_t tint) {
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return mClient->setFreezeTint(this, tint);
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}
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Region Surface::dirtyRegion() const {
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return mDirtyRegion;
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}
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void Surface::setDirtyRegion(const Region& region) const {
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mDirtyRegion = region;
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}
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const Rect& Surface::swapRectangle() const {
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return mSwapRectangle;
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}
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void Surface::setSwapRectangle(const Rect& r) {
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mSwapRectangle = r;
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}
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sp<Surface> Surface::readFromParcel(Parcel* parcel)
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{
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sp<SurfaceComposerClient> client;
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ISurfaceFlingerClient::surface_data_t data;
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sp<IBinder> clientBinder= parcel->readStrongBinder();
|
|
sp<ISurface> surface = interface_cast<ISurface>(parcel->readStrongBinder());
|
|
data.token = parcel->readInt32();
|
|
data.identity = parcel->readInt32();
|
|
PixelFormat format = parcel->readInt32();
|
|
uint32_t flags = parcel->readInt32();
|
|
|
|
if (clientBinder != NULL)
|
|
client = SurfaceComposerClient::clientForConnection(clientBinder);
|
|
|
|
return new Surface(client, surface, data, 0, 0, format, flags, false);
|
|
}
|
|
|
|
status_t Surface::writeToParcel(const sp<Surface>& surface, Parcel* parcel)
|
|
{
|
|
uint32_t flags=0;
|
|
uint32_t format=0;
|
|
SurfaceID token = -1;
|
|
uint32_t identity = 0;
|
|
sp<SurfaceComposerClient> client;
|
|
sp<ISurface> sur;
|
|
if (surface->isValid()) {
|
|
token = surface->mToken;
|
|
identity = surface->mIdentity;
|
|
client = surface->mClient;
|
|
sur = surface->mSurface;
|
|
format = surface->mFormat;
|
|
flags = surface->mFlags;
|
|
}
|
|
parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
|
|
parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
|
|
parcel->writeInt32(token);
|
|
parcel->writeInt32(identity);
|
|
parcel->writeInt32(format);
|
|
parcel->writeInt32(flags);
|
|
return NO_ERROR;
|
|
}
|
|
|
|
bool Surface::isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs)
|
|
{
|
|
if (lhs == 0 || rhs == 0)
|
|
return false;
|
|
return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
|
|
}
|
|
|
|
status_t Surface::getBufferLocked(int index)
|
|
{
|
|
status_t err = NO_MEMORY;
|
|
sp<SurfaceBuffer> buffer = mSurface->getBuffer();
|
|
LOGE_IF(buffer==0, "ISurface::getBuffer() returned NULL");
|
|
if (buffer != 0) {
|
|
sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);
|
|
if (currentBuffer != 0) {
|
|
BufferMapper::get().unmap(currentBuffer->getHandle());
|
|
currentBuffer.clear();
|
|
}
|
|
err = BufferMapper::get().map(buffer->getHandle(), &buffer->bits);
|
|
LOGW_IF(err, "map(...) failed %d (%s)", err, strerror(-err));
|
|
if (err == NO_ERROR) {
|
|
currentBuffer = buffer;
|
|
}
|
|
}
|
|
return err;
|
|
}
|
|
|
|
}; // namespace android
|
|
|