replicant-frameworks_native/include/ui/Surface.h
Mathias Agopian 076b1cc3a9 Integrate from //sandbox/mathias/donut/...@145728
SurfaceFlinger rework for new EGL driver model support.
2009-04-10 14:24:30 -07:00

194 lines
6.2 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_SURFACE_H
#define ANDROID_UI_SURFACE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/RefBase.h>
#include <utils/threads.h>
#include <ui/ISurface.h>
#include <ui/PixelFormat.h>
#include <ui/Region.h>
#include <ui/ISurfaceFlingerClient.h>
#include <EGL/android_natives.h>
namespace android {
// ---------------------------------------------------------------------------
class Rect;
class SurfaceComposerClient;
struct per_client_cblk_t;
struct layer_cblk_t;
// ---------------------------------------------------------------------------
class SurfaceBuffer
: public EGLNativeBase<
android_native_buffer_t,
SurfaceBuffer,
LightRefBase<SurfaceBuffer> >
{
public:
buffer_handle_t getHandle() const {
return handle;
}
protected:
SurfaceBuffer();
SurfaceBuffer(const Parcel& reply);
virtual ~SurfaceBuffer();
buffer_handle_t handle;
bool mOwner;
private:
friend class BpSurface;
friend class BnSurface;
friend class LightRefBase<SurfaceBuffer>;
SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;
static status_t writeToParcel(Parcel* reply,
android_native_buffer_t const* buffer);
static int getHandle(android_native_buffer_t const * base,
buffer_handle_t* handle);
};
// ---------------------------------------------------------------------------
class Surface
: public EGLNativeBase<android_native_window_t, Surface, RefBase>
{
public:
struct SurfaceInfo {
uint32_t w;
uint32_t h;
uint32_t s;
uint32_t usage;
PixelFormat format;
void* bits;
uint32_t reserved[2];
};
bool isValid() const { return this && mToken>=0 && mClient!=0; }
SurfaceID ID() const { return mToken; }
status_t lock(SurfaceInfo* info, bool blocking = true);
status_t lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
status_t unlockAndPost();
uint32_t getFlags() const { return mFlags; }
// setSwapRectangle() is mainly used by EGL
void setSwapRectangle(const Rect& r);
const Rect& swapRectangle() const;
sp<Surface> dup() const;
static sp<Surface> readFromParcel(Parcel* parcel);
static status_t writeToParcel(const sp<Surface>& surface, Parcel* parcel);
static bool isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs);
status_t setLayer(int32_t layer);
status_t setPosition(int32_t x, int32_t y);
status_t setSize(uint32_t w, uint32_t h);
status_t hide();
status_t show(int32_t layer = -1);
status_t freeze();
status_t unfreeze();
status_t setFlags(uint32_t flags, uint32_t mask);
status_t setTransparentRegionHint(const Region& transparent);
status_t setAlpha(float alpha=1.0f);
status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
status_t setFreezeTint(uint32_t tint);
uint32_t getIdentity() const { return mIdentity; }
private:
friend class SurfaceComposerClient;
// camera and camcorder need access to the ISurface binder interface for preview
friend class Camera;
friend class MediaRecorder;
// mediaplayer needs access to ISurface for display
friend class MediaPlayer;
friend class Test;
const sp<ISurface>& getISurface() const { return mSurface; }
status_t getBufferLocked(int index);
// can't be copied
Surface& operator = (Surface& rhs);
Surface(const Surface& rhs);
Surface(const sp<SurfaceComposerClient>& client,
const sp<ISurface>& surface,
const ISurfaceFlingerClient::surface_data_t& data,
uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
bool owner = true);
Surface(Surface const* rhs);
~Surface();
Region dirtyRegion() const;
void setDirtyRegion(const Region& region) const;
status_t validate(per_client_cblk_t const* cblk) const;
static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
static void connect(android_native_window_t* window);
static void disconnect(android_native_window_t* window);
static int setSwapInterval(android_native_window_t* window, int interval);
static int setSwapRectangle(android_native_window_t* window,
int l, int t, int w, int h);
static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
int dequeueBuffer(android_native_buffer_t** buffer);
int lockBuffer(android_native_buffer_t* buffer);
int queueBuffer(android_native_buffer_t* buffer);
alloc_device_t* mAllocDevice;
sp<SurfaceComposerClient> mClient;
sp<ISurface> mSurface;
sp<SurfaceBuffer> mBuffers[2];
android_native_buffer_t* mLockedBuffer;
SurfaceID mToken;
uint32_t mIdentity;
PixelFormat mFormat;
uint32_t mFlags;
const bool mOwner;
mutable Region mDirtyRegion;
mutable Rect mSwapRectangle;
mutable uint8_t mBackbufferIndex;
mutable Mutex mSurfaceLock;
};
}; // namespace android
#endif // ANDROID_UI_SURFACE_H