076b1cc3a9
SurfaceFlinger rework for new EGL driver model support.
194 lines
6.2 KiB
C++
194 lines
6.2 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_UI_SURFACE_H
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#define ANDROID_UI_SURFACE_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/RefBase.h>
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#include <utils/threads.h>
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#include <ui/ISurface.h>
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#include <ui/PixelFormat.h>
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#include <ui/Region.h>
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#include <ui/ISurfaceFlingerClient.h>
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#include <EGL/android_natives.h>
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namespace android {
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// ---------------------------------------------------------------------------
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class Rect;
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class SurfaceComposerClient;
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struct per_client_cblk_t;
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struct layer_cblk_t;
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// ---------------------------------------------------------------------------
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class SurfaceBuffer
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: public EGLNativeBase<
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android_native_buffer_t,
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SurfaceBuffer,
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LightRefBase<SurfaceBuffer> >
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{
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public:
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buffer_handle_t getHandle() const {
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return handle;
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}
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protected:
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SurfaceBuffer();
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SurfaceBuffer(const Parcel& reply);
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virtual ~SurfaceBuffer();
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buffer_handle_t handle;
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bool mOwner;
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private:
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friend class BpSurface;
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friend class BnSurface;
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friend class LightRefBase<SurfaceBuffer>;
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SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
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const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;
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static status_t writeToParcel(Parcel* reply,
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android_native_buffer_t const* buffer);
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static int getHandle(android_native_buffer_t const * base,
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buffer_handle_t* handle);
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};
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// ---------------------------------------------------------------------------
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class Surface
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: public EGLNativeBase<android_native_window_t, Surface, RefBase>
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{
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public:
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struct SurfaceInfo {
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uint32_t w;
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uint32_t h;
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uint32_t s;
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uint32_t usage;
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PixelFormat format;
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void* bits;
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uint32_t reserved[2];
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};
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bool isValid() const { return this && mToken>=0 && mClient!=0; }
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SurfaceID ID() const { return mToken; }
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status_t lock(SurfaceInfo* info, bool blocking = true);
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status_t lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
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status_t unlockAndPost();
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uint32_t getFlags() const { return mFlags; }
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// setSwapRectangle() is mainly used by EGL
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void setSwapRectangle(const Rect& r);
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const Rect& swapRectangle() const;
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sp<Surface> dup() const;
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static sp<Surface> readFromParcel(Parcel* parcel);
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static status_t writeToParcel(const sp<Surface>& surface, Parcel* parcel);
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static bool isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs);
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status_t setLayer(int32_t layer);
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status_t setPosition(int32_t x, int32_t y);
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status_t setSize(uint32_t w, uint32_t h);
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status_t hide();
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status_t show(int32_t layer = -1);
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status_t freeze();
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status_t unfreeze();
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status_t setFlags(uint32_t flags, uint32_t mask);
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status_t setTransparentRegionHint(const Region& transparent);
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status_t setAlpha(float alpha=1.0f);
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status_t setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
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status_t setFreezeTint(uint32_t tint);
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uint32_t getIdentity() const { return mIdentity; }
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private:
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friend class SurfaceComposerClient;
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// camera and camcorder need access to the ISurface binder interface for preview
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friend class Camera;
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friend class MediaRecorder;
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// mediaplayer needs access to ISurface for display
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friend class MediaPlayer;
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friend class Test;
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const sp<ISurface>& getISurface() const { return mSurface; }
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status_t getBufferLocked(int index);
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// can't be copied
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Surface& operator = (Surface& rhs);
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Surface(const Surface& rhs);
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Surface(const sp<SurfaceComposerClient>& client,
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const sp<ISurface>& surface,
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const ISurfaceFlingerClient::surface_data_t& data,
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uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
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bool owner = true);
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Surface(Surface const* rhs);
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~Surface();
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Region dirtyRegion() const;
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void setDirtyRegion(const Region& region) const;
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status_t validate(per_client_cblk_t const* cblk) const;
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static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
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static void connect(android_native_window_t* window);
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static void disconnect(android_native_window_t* window);
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static int setSwapInterval(android_native_window_t* window, int interval);
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static int setSwapRectangle(android_native_window_t* window,
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int l, int t, int w, int h);
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static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
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static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
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static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
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int dequeueBuffer(android_native_buffer_t** buffer);
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int lockBuffer(android_native_buffer_t* buffer);
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int queueBuffer(android_native_buffer_t* buffer);
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alloc_device_t* mAllocDevice;
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sp<SurfaceComposerClient> mClient;
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sp<ISurface> mSurface;
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sp<SurfaceBuffer> mBuffers[2];
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android_native_buffer_t* mLockedBuffer;
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SurfaceID mToken;
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uint32_t mIdentity;
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PixelFormat mFormat;
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uint32_t mFlags;
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const bool mOwner;
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mutable Region mDirtyRegion;
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mutable Rect mSwapRectangle;
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mutable uint8_t mBackbufferIndex;
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mutable Mutex mSurfaceLock;
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};
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}; // namespace android
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#endif // ANDROID_UI_SURFACE_H
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