replicant-frameworks_native/include/gui
Andy McFadden 2adaf04fab Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
2012-12-18 13:10:48 -08:00
..
BitTube.h
BufferItemConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
BufferQueue.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
ConsumerBase.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
CpuConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
DisplayEventReceiver.h
DummyConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GLConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GraphicBufferAlloc.h
GuiConfig.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferProducer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
ISurfaceComposer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
ISurfaceComposerClient.h
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
SurfaceComposerClient.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
SurfaceTextureClient.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00