replicant-frameworks_native/libs/surfaceflinger
2009-06-25 00:09:27 -07:00
..
DisplayHardware make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently 2009-06-25 00:09:27 -07:00
GPUHardware
purgatory
tests
Android.mk copybit now uses a native_handle_t* instead of a fd/offset 2009-06-24 20:39:16 -07:00
Barrier.h
BlurFilter.cpp
BlurFilter.h
BufferAllocator.cpp
BufferAllocator.h
clz.cpp
clz.h
Layer.cpp checkpoint. bring back video/camera 2009-06-23 18:08:22 -07:00
Layer.h checkpoint. bring back video/camera 2009-06-23 18:08:22 -07:00
LayerBase.cpp fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set 2009-06-23 20:06:46 -07:00
LayerBase.h fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set 2009-06-23 20:06:46 -07:00
LayerBitmap.cpp
LayerBitmap.h
LayerBlur.cpp fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
LayerBlur.h fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
LayerBuffer.cpp make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently 2009-06-25 00:09:27 -07:00
LayerBuffer.h hack copybit back in for video playback on msm7k. we have h/w accelerated video again 2009-06-24 20:39:16 -07:00
LayerDim.cpp fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
LayerDim.h fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
SurfaceFlinger.h fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Transform.h
VRamHeap.cpp
VRamHeap.h