2a9fc493df
- SurfaceFlinger now supports to take a screenshot directly into an IGraphicBufferProducer - reimplement the IMemoryHeap screenshot on top of the above - reimplement LayerScreenshot such that its BufferQueue is directly used as the destination of the screenshot. LayerScreenshot is now a thin wrapper around Layer Bug: 6940974 Change-Id: I69a2096b44b91acbb99eba16f83a9c78d94e0d10 |
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BitTube.h | ||
BufferItemConsumer.h | ||
BufferQueue.h | ||
ConsumerBase.h | ||
CpuConsumer.h | ||
DisplayEventReceiver.h | ||
DummyConsumer.h | ||
GLConsumer.h | ||
GraphicBufferAlloc.h | ||
GuiConfig.h | ||
IDisplayEventConnection.h | ||
IGraphicBufferAlloc.h | ||
IGraphicBufferProducer.h | ||
ISensorEventConnection.h | ||
ISensorServer.h | ||
ISurface.h | ||
ISurfaceComposer.h | ||
ISurfaceComposerClient.h | ||
Sensor.h | ||
SensorEventQueue.h | ||
SensorManager.h | ||
Surface.h | ||
SurfaceComposerClient.h | ||
SurfaceControl.h |