replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 2965b26022 VSYNC handling cleanup
Change-Id: I1376bf864c4e03c11fb6d1333a8b7cfdda08c9e4
2012-04-08 20:54:47 -07:00
..
DisplayHardware VSYNC handling cleanup 2012-04-08 20:54:47 -07:00
tests remove libandroid.so from targets that don't need it 2012-03-27 13:57:43 -07:00
Android.mk SurfaceFlinger now uses the new VSYNC HAL API. 2012-04-04 19:01:20 -07:00
Barrier.h
clz.cpp
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
DdmConnection.cpp as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
DdmConnection.h as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
EventThread.cpp VSYNC handling cleanup 2012-04-08 20:54:47 -07:00
EventThread.h SurfaceFlinger now uses the new VSYNC HAL API. 2012-04-04 19:01:20 -07:00
GLExtensions.cpp add support for [1974164] Be able to take a screen shot on the device 2010-09-24 14:56:39 -07:00
GLExtensions.h add support for [1974164] Be able to take a screen shot on the device 2010-09-24 14:56:39 -07:00
Layer.cpp SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
Layer.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
LayerBase.cpp improve SF dumpsys 2012-02-05 00:19:27 -08:00
LayerBase.h fix libgui header location 2012-02-27 13:03:08 -08:00
LayerDim.cpp Make sure set GL state properly 2011-10-18 15:32:57 -07:00
LayerDim.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerScreenshot.cpp SurfaceFlinger: set wrap mode on screenshot texture 2012-01-13 00:36:45 -08:00
LayerScreenshot.h Fix rotation displays frame N-1 briefly while rotating 2011-11-04 15:15:32 -07:00
MessageQueue.cpp ui freeze workaround: reenable triple buffering mode 2012-02-05 01:49:16 -08:00
MessageQueue.h separate transactions from updates 2012-02-01 20:43:06 -08:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp refactor / simplify EventThread 2012-04-03 18:28:25 -07:00
SurfaceFlinger.h refactor / simplify EventThread 2012-04-03 18:28:25 -07:00
SurfaceTextureLayer.cpp SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
SurfaceTextureLayer.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
Transform.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE 2012-01-03 22:38:27 +00:00
Transform.h fix Surface positions are not floats 2011-08-30 18:51:54 -07:00