replicant-frameworks_native/opengl/libs/GLES_CM/gl.cpp
Nikola Veljkovic 5f5f65183c Use register numbers instead of register names
Avoid ambiguity by using register numbers. Register names are
interpreted depending on the ABI. Fixes the issue with mips64 gcc,
where registers t0-t4 are translated into $8-$11 (o32 ABI) instead
of $12-$15 (o64 ABI).

Also, use t9 ($25) for storing function address
(in getProcAddress.cpp).

Change-Id: I12ef5cd98bf14dab3c01f2756889cc02856c1cd8
2015-01-19 15:58:32 +01:00

275 lines
12 KiB
C++

/*
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include <ctype.h>
#include <string.h>
#include <errno.h>
#include <sys/ioctl.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <cutils/log.h>
#include <cutils/properties.h>
#include "../hooks.h"
#include "../egl_impl.h"
using namespace android;
// ----------------------------------------------------------------------------
// extensions for the framework
// ----------------------------------------------------------------------------
extern "C" {
GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr, GLsizei count);
GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride,
const GLvoid *pointer, GLsizei count);
GL_API void GL_APIENTRY glTexCoordPointerBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei count);
GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei count);
GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei count);
GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei count);
GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei count);
}
void glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr, GLsizei /*count*/) {
glColorPointer(size, type, stride, ptr);
}
void glNormalPointerBounds(GLenum type, GLsizei stride,
const GLvoid *pointer, GLsizei /*count*/) {
glNormalPointer(type, stride, pointer);
}
void glTexCoordPointerBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei /*count*/) {
glTexCoordPointer(size, type, stride, pointer);
}
void glVertexPointerBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei /*count*/) {
glVertexPointer(size, type, stride, pointer);
}
void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei /*count*/) {
glPointSizePointerOES(type, stride, pointer);
}
GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei /*count*/) {
glMatrixIndexPointerOES(size, type, stride, pointer);
}
GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei /*count*/) {
glWeightPointerOES(size, type, stride, pointer);
}
// ----------------------------------------------------------------------------
// Actual GL entry-points
// ----------------------------------------------------------------------------
#undef API_ENTRY
#undef CALL_GL_API
#undef CALL_GL_API_RETURN
#if USE_SLOW_BINDING
#define API_ENTRY(_api) _api
#define CALL_GL_API(_api, ...) \
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
if (_c) return _c->_api(__VA_ARGS__);
#elif defined(__arm__)
#define GET_TLS(reg) "mrc p15, 0, " #reg ", c13, c0, 3 \n"
#define API_ENTRY(_api) __attribute__((noinline)) _api
#define CALL_GL_API(_api, ...) \
asm volatile( \
GET_TLS(r12) \
"ldr r12, [r12, %[tls]] \n" \
"cmp r12, #0 \n" \
"ldrne pc, [r12, %[api]] \n" \
: \
: [tls] "J"(TLS_SLOT_OPENGL_API*4), \
[api] "J"(__builtin_offsetof(gl_hooks_t, gl._api)) \
: "r12" \
);
#elif defined(__aarch64__)
#define API_ENTRY(_api) __attribute__((noinline)) _api
#define CALL_GL_API(_api, ...) \
asm volatile( \
"mrs x16, tpidr_el0\n" \
"ldr x16, [x16, %[tls]]\n" \
"cbz x16, 1f\n" \
"ldr x16, [x16, %[api]]\n" \
"br x16\n" \
"1:\n" \
: \
: [tls] "i" (TLS_SLOT_OPENGL_API * sizeof(void*)), \
[api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \
: "x16" \
);
#elif defined(__i386__)
#define API_ENTRY(_api) __attribute__((noinline,optimize("omit-frame-pointer"))) _api
#define CALL_GL_API(_api, ...) \
register void* fn; \
__asm__ volatile( \
"mov %%gs:0, %[fn]\n" \
"mov %P[tls](%[fn]), %[fn]\n" \
"test %[fn], %[fn]\n" \
"je 1f\n" \
"jmp *%P[api](%[fn])\n" \
"1:\n" \
: [fn] "=r" (fn) \
: [tls] "i" (TLS_SLOT_OPENGL_API*sizeof(void*)), \
[api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \
: "cc" \
);
#elif defined(__x86_64__)
#define API_ENTRY(_api) __attribute__((noinline,optimize("omit-frame-pointer"))) _api
#define CALL_GL_API(_api, ...) \
register void** fn; \
__asm__ volatile( \
"mov %%fs:0, %[fn]\n" \
"mov %P[tls](%[fn]), %[fn]\n" \
"test %[fn], %[fn]\n" \
"je 1f\n" \
"jmp *%P[api](%[fn])\n" \
"1:\n" \
: [fn] "=r" (fn) \
: [tls] "i" (TLS_SLOT_OPENGL_API*sizeof(void*)), \
[api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \
: "cc" \
);
#elif defined(__mips64)
#define API_ENTRY(_api) __attribute__((noinline)) _api
#define CALL_GL_API(_api, ...) \
register unsigned long _t0 asm("$12"); \
register unsigned long _fn asm("$25"); \
register unsigned long _tls asm("$3"); \
register unsigned long _v0 asm("$2"); \
asm volatile( \
".set push\n\t" \
".set noreorder\n\t" \
"rdhwr %[tls], $29\n\t" \
"ld %[t0], %[OPENGL_API](%[tls])\n\t" \
"beqz %[t0], 1f\n\t" \
" move %[fn], $ra\n\t" \
"ld %[t0], %[API](%[t0])\n\t" \
"beqz %[t0], 1f\n\t" \
" nop\n\t" \
"move %[fn], %[t0]\n\t" \
"1:\n\t" \
"jalr $0, %[fn]\n\t" \
" move %[v0], $0\n\t" \
".set pop\n\t" \
: [fn] "=c"(_fn), \
[tls] "=&r"(_tls), \
[t0] "=&r"(_t0), \
[v0] "=&r"(_v0) \
: [OPENGL_API] "I"(TLS_SLOT_OPENGL_API*sizeof(void*)),\
[API] "I"(__builtin_offsetof(gl_hooks_t, gl._api)) \
: \
);
#elif defined(__mips__)
#define API_ENTRY(_api) __attribute__((noinline)) _api
#define CALL_GL_API(_api, ...) \
register unsigned int _t0 asm("$8"); \
register unsigned int _fn asm("$25"); \
register unsigned int _tls asm("$3"); \
register unsigned int _v0 asm("$2"); \
asm volatile( \
".set push\n\t" \
".set noreorder\n\t" \
"rdhwr %[tls], $29\n\t" \
"lw %[t0], %[OPENGL_API](%[tls])\n\t" \
"beqz %[t0], 1f\n\t" \
" move %[fn], $ra\n\t" \
"lw %[t0], %[API](%[t0])\n\t" \
"beqz %[t0], 1f\n\t" \
" nop\n\t" \
"move %[fn], %[t0]\n\t" \
"1:\n\t" \
"jalr $0, %[fn]\n\t" \
" move %[v0], $0\n\t" \
".set pop\n\t" \
: [fn] "=c"(_fn), \
[tls] "=&r"(_tls), \
[t0] "=&r"(_t0), \
[v0] "=&r"(_v0) \
: [OPENGL_API] "I"(TLS_SLOT_OPENGL_API*4), \
[API] "I"(__builtin_offsetof(gl_hooks_t, gl._api)) \
: \
);
#endif
#define CALL_GL_API_RETURN(_api, ...) \
CALL_GL_API(_api, __VA_ARGS__) \
return 0;
extern "C" {
#pragma GCC diagnostic ignored "-Wunused-parameter"
#include "gl_api.in"
#include "glext_api.in"
#pragma GCC diagnostic warning "-Wunused-parameter"
}
#undef API_ENTRY
#undef CALL_GL_API
#undef CALL_GL_API_RETURN
/*
* glGetString() is special because we expose some extensions in the wrapper
*/
extern "C" const GLubyte * __glGetString(GLenum name);
const GLubyte * glGetString(GLenum name) {
const GLubyte * ret = egl_get_string_for_current_context(name);
if (ret == NULL) {
gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
ret = _c->glGetString(name);
}
return ret;
}