replicant-frameworks_native/include/gui
Mathias Agopian 089a15298e Remove support for ScreenshotLayer
Change-Id: I5b571a4cf3faa77d2c4aca916fa4bd00a1065bb9
2013-03-05 19:52:29 -08:00
..
BitTube.h
BufferItemConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
BufferQueue.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
ConsumerBase.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
CpuConsumer.h CpuConsumer: Add optional asynchronous mode 2013-02-28 15:51:24 -08:00
DisplayEventReceiver.h
DummyConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GLConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GraphicBufferAlloc.h
GuiConfig.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferProducer.h Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
ISurfaceComposer.h rework screenshot API and implementation 2013-03-01 22:53:39 -08:00
ISurfaceComposerClient.h Remove support for ScreenshotLayer 2013-03-05 19:52:29 -08:00
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h get rid of Surface::getISurfaceTexture() 2013-02-19 18:24:40 -08:00
SurfaceComposerClient.h rework screenshot API and implementation 2013-03-01 22:53:39 -08:00
SurfaceControl.h Revert "Change SurfaceControl setPosition to take floats" 2013-03-01 16:06:48 -08:00