replicant-frameworks_native/libs/gui/Android.mk
Jesse Hall c20bd43b8a am 138a8d75: am e1082496: Enable SurfaceTexture fence sync for the emulator
* commit '138a8d7510e6ba8a402ffacc38c7cc5bfaa5e571':
  Enable SurfaceTexture fence sync for the emulator
2012-05-22 21:29:27 -07:00

60 lines
1.2 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
BitTube.cpp \
BufferQueue.cpp \
DisplayEventReceiver.cpp \
IDisplayEventConnection.cpp \
ISensorEventConnection.cpp \
ISensorServer.cpp \
ISurfaceTexture.cpp \
Sensor.cpp \
SensorEventQueue.cpp \
SensorManager.cpp \
SurfaceTexture.cpp \
SurfaceTextureClient.cpp \
ISurfaceComposer.cpp \
ISurface.cpp \
ISurfaceComposerClient.cpp \
IGraphicBufferAlloc.cpp \
LayerState.cpp \
Surface.cpp \
SurfaceComposerClient.cpp \
DummyConsumer.cpp \
CpuConsumer.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libbinder \
libhardware \
libhardware_legacy \
libui \
libEGL \
libGLESv2 \
LOCAL_MODULE:= libgui
ifeq ($(TARGET_BOARD_PLATFORM), omap4)
LOCAL_CFLAGS += -DUSE_FENCE_SYNC
endif
ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
LOCAL_CFLAGS += -DUSE_FENCE_SYNC
endif
ifneq ($(filter generic%,$(TARGET_DEVICE)),)
# Emulator build
LOCAL_CFLAGS += -DUSE_FENCE_SYNC
endif
ifeq ($(TARGET_BOARD_PLATFORM), tegra)
LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER
endif
include $(BUILD_SHARED_LIBRARY)
ifeq (,$(ONE_SHOT_MAKEFILE))
include $(call first-makefiles-under,$(LOCAL_PATH))
endif