replicant-frameworks_native/opengl/libagl/texture.h
Mathias Agopian 0926f50664 update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp

- disabled copybits test, since it clashes with the new gralloc api

- Camera/Video will be fixed later when we rework the overlay apis
2009-05-04 14:17:04 -07:00

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/* libs/opengles/texture.h
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_OPENGLES_TEXTURE_H
#define ANDROID_OPENGLES_TEXTURE_H
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <private/pixelflinger/ggl_context.h>
#include <GLES/gl.h>
#include "context.h"
namespace android {
void ogles_init_texture(ogles_context_t* c);
void ogles_uninit_texture(ogles_context_t* c);
void ogles_validate_texture(ogles_context_t* c);
void ogles_lock_textures(ogles_context_t* c);
void ogles_unlock_textures(ogles_context_t* c);
}; // namespace android
#endif // ANDROID_OPENGLES_TEXTURE_H