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replicant-frameworks_native
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replicant-frameworks_native
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libs
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Nick Pelly
074cd0c076
Add elapsedRealtimeNano(), and use CLOCK_BOOTTIME where possible.
...
Change-Id: I4231c8ca32663e6e2cb5b7c126d091f837373807
2012-07-19 16:06:21 -07:00
..
binder
cpustats
gui
Remove freeze(), unfreeze() and setFreezeTint().
2012-07-16 15:38:18 -07:00
ui
Pass fences with buffers from SurfaceTextureClient
2012-06-30 21:38:51 -07:00
utils
Add elapsedRealtimeNano(), and use CLOCK_BOOTTIME where possible.
2012-07-19 16:06:21 -07:00