2640bfd168
This change fixes a couple different issues in the SurfaceTextureGLToGLTest test fixture: - incorrect use of conditions - move logging after the locks are acquired - call the parent class's TearDown method - clean up the SurfaceTexture before eglTerminate gets called Change-Id: I6960e5ab7f144225f01a2089d3f849c99fed0b38 |
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Android.mk | ||
Surface_test.cpp | ||
SurfaceTexture_test.cpp | ||
SurfaceTextureClient_test.cpp |