replicant-frameworks_native/include
Jeff Brown 430c21ea87 Fix getSwitchState.
InputReader::getSwitchState always returns AKEY_STATE_UNKNOWN
because SwitchInputMapper::getSources() returns 0 which cannot
match any source mask including AINPUT_SOURCE_ANY.  As a result
initial lid switch detection is broken.

This change adds a new source constant AINPUT_SOURCE_SWITCH
that indicates that the source has switches.

Change-Id: I5321ecf0ce84f1c2b4535f6c163d3f4dcf9b7a9b
2011-01-19 18:41:38 -08:00
..
binder resubmitting Change-Id: I67b1d04a5c9fc18b0cd4da6184d0b814b64d89e9 2010-12-21 09:32:36 -08:00
gui Implement SurfaceTexture frame-available callback. 2011-01-16 17:28:39 -08:00
pim auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
private fix [3259708] Graphic Buffer Mapper does not support YV12 2010-12-08 16:48:28 -08:00
surfaceflinger integrate videoeditor preview player. 2011-01-16 16:43:20 -08:00
tts Update TTS plugin interface to receive engine configuration data 2010-03-18 11:52:41 -07:00
ui Fix getSwitchState. 2011-01-19 18:41:38 -08:00
utils Add initial support for cursor-based pointing devices. 2010-12-29 13:19:53 -08:00