replicant-frameworks_native/opengl/libagl
Steve Block 252778f3ef Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF)
Change-Id: I8fbdfa7a7581f481968dbb65aa40f7042936d7cb
2012-01-19 14:44:59 -08:00
..
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
array.cpp
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
dxt.cpp
dxt.h
egl.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp
light.h
matrix.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00
matrix.h
mipmap.cpp
primitives.cpp
primitives.h
state.cpp implement EGL_TEXTURE_EXTERNAL_OES in libagl 2011-08-18 16:26:21 -07:00
state.h
texture.cpp implement EGL_TEXTURE_EXTERNAL_OES in libagl 2011-08-18 16:26:21 -07:00
texture.h
TextureObjectManager.cpp Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) 2012-01-19 14:44:59 -08:00
TextureObjectManager.h frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
Tokenizer.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h