replicant-frameworks_native/libs/ui
Steve Block 252778f3ef Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF)
Change-Id: I8fbdfa7a7581f481968dbb65aa40f7042936d7cb
2012-01-19 14:44:59 -08:00
..
tests Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00
Android.mk
EGLUtils.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) 2012-01-19 14:44:59 -08:00
GraphicBufferMapper.cpp Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) 2012-01-19 14:44:59 -08:00
GraphicLog.cpp
Input.cpp Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) 2012-01-19 14:44:59 -08:00
InputTransport.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00
Keyboard.cpp
KeyCharacterMap.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00
KeyLayoutMap.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00
VirtualKeyMap.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) 2012-01-19 14:44:50 -08:00