replicant-frameworks_native/libs/utils
Kenny Root 323b75e3c4 am c55f6da7: am 0b606263: Merge "Revert "Revert "Free created FileMap when uncompressing files""" into gingerbread
Merge commit 'c55f6da7281d34a4b875975cdf68f5062dfe4b34'

* commit 'c55f6da7281d34a4b875975cdf68f5062dfe4b34':
  Revert "Revert "Free created FileMap when uncompressing files""
2010-09-24 15:22:44 -07:00
..
tests Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
Android.mk Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
Asset.cpp Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
AssetDir.cpp
AssetManager.cpp More native work. 2010-08-11 00:29:59 -07:00
BackupData.cpp
BackupHelpers.cpp
BufferedTextOutput.cpp
CallStack.cpp
Debug.cpp
FileMap.cpp
Flattenable.cpp
Looper.cpp Looper: use pthread_once for TLS key initialization. 2010-09-21 15:26:51 -07:00
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
ObbFile.cpp Add OBB flags to support overlays 2010-08-18 09:34:58 -07:00
Pool.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
README
RefBase.cpp
ResourceTypes.cpp am 8d5250c6: am 2e246549: Merge "Add better debug output for ResourceType errors" into gingerbread 2010-09-02 15:53:26 -07:00
SharedBuffer.cpp
Static.cpp
StopWatch.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
StreamingZipInflater.cpp Attempt to fix the SDK build 2010-07-29 13:42:45 -07:00
String8.cpp Fix bug with phantom input windows. 2010-07-16 00:02:48 -07:00
String16.cpp
StringArray.cpp
SystemClock.cpp
TextOutput.cpp
Threads.cpp Always set the scheduling group when starting a new thread. 2010-09-09 22:12:25 -07:00
Timers.cpp
VectorImpl.cpp Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.cpp
ZipFileRO.cpp Revert "Revert "Free created FileMap when uncompressing files"" 2010-09-24 09:11:28 -07:00
ZipUtils.cpp

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.