replicant-frameworks_native/opengl/libagl
2009-06-25 15:39:25 -07:00
..
Android.mk fix/clean these Android.mk following dbort and joeo's comments 2009-06-03 18:26:58 -07:00
array.cpp s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle 2009-06-17 21:18:56 -07:00
array.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BufferObjectManager.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BufferObjectManager.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
context.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
copybit.cpp copybit now uses a native_handle_t* instead of a fd/offset 2009-06-24 20:39:16 -07:00
copybit.h s/w OpenGL no detects and handles all any combinations of triangle fans corresponding to a rectangle 2009-06-17 21:18:56 -07:00
dxt.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
dxt.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
egl.cpp use copybit for eglSwapBuffers() copy-back operations 2009-06-25 15:39:25 -07:00
fixed_asm.S auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
fp.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
fp.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
iterators.S auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
light.cpp fix [1610840] Positional light doesn't work correctly on emulator 2009-06-03 15:09:52 -07:00
light.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
matrix.cpp fix [1610840] Positional light doesn't work correctly on emulator 2009-06-03 15:09:52 -07:00
matrix.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
mipmap.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
primitives.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
primitives.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
state.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
state.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
texture.cpp merge master in master_gl 2009-06-24 18:31:21 -07:00
texture.h update surfaceflinger, libui and libagl to the new gralloc api 2009-05-04 14:17:04 -07:00
TextureObjectManager.cpp fix a bug where copybit only renders in the first buffer when used with s/w GL 2009-06-10 16:15:32 -07:00
TextureObjectManager.h Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t* 2009-06-25 00:02:44 -07:00
Tokenizer.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Tokenizer.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TokenManager.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TokenManager.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
vertex.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
vertex.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00