replicant-frameworks_native/include/ui
Dan Stoza 471ec6b428 libui: Add Rect(uint32_t, uint32_t)
Adds a Rect constructor that takes uint32_t instead of int32_t, as
required by a change to Region and -Werror

Change-Id: If91915e5b4ec9ce9e7ba0fb84f03b045d000b023
2015-01-21 17:39:13 -08:00
..
ANativeObjectBase.h
DisplayInfo.h
DisplayStatInfo.h
Fence.h
FramebufferNativeWindow.h
FrameStats.h
GraphicBuffer.h
GraphicBufferAllocator.h
GraphicBufferMapper.h
mat4.h
PixelFormat.h
Point.h
Rect.h libui: Add Rect(uint32_t, uint32_t) 2015-01-21 17:39:13 -08:00
Region.h
TMatHelpers.h
TVecHelpers.h
UiConfig.h
vec2.h
vec3.h
vec4.h