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Ichitaro Kohara 2168e2de24 Fixed to call computeVisibleRegions() when transparent value changed
When some Surfaces are overlapping and one of them changed to
transparent or opaque, the back Surfaces should appear or
disappear. This patch calls SurfaceFlinger::computeVisibleRegions()
to re-calculate region of each Surface to implement the behavior.

Change-Id: Iffb1caf1b4ce28dff252e114fe5b9b07d9c84a6f
2011-02-17 12:31:23 +01:00
cmds KeyStore: Update the parameters of generating master keys. 2010-10-01 01:42:55 +08:00
include stubs 2011-02-11 09:33:40 -08:00
libs Merge from gingerbread 2011-01-30 15:35:17 -08:00
opengl stubs 2011-01-29 06:19:37 -08:00
services/surfaceflinger Fixed to call computeVisibleRegions() when transparent value changed 2011-02-17 12:31:23 +01:00
vpn Phase 2 of test cleanup: moving test files from AndroidTests closer to their sources. 2010-01-29 13:35:51 -08:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE Adding PacketVideo attribution in NOTICE. 2010-05-06 14:15:47 -07:00