replicant-frameworks_native/libs/surfaceflinger
Mathias Agopian 54ba51dff2 fix [2143798] Need to figure out how to do video
Use EGLImageKHR instead of copybit directly.
    We now have the basis to use streaming YUV textures (well, in fact
    we already are). When/if we use the GPU instead of the MDP we'll
    need to make sure it supports the appropriate YUV format.

    Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
2009-10-27 13:13:29 -07:00
..
DisplayHardware fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
tests
Android.mk fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
Barrier.h
BlurFilter.cpp fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
BlurFilter.h
clz.cpp
clz.h
Layer.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
Layer.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBase.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBase.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBlur.cpp fix [2152536] ANR in browser 2009-10-06 19:00:57 -07:00
LayerBlur.h fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
LayerBuffer.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBuffer.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerDim.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerDim.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
SurfaceFlinger.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Transform.h fix [2142193] disable GL_LINEAR when not needed 2009-09-23 18:55:02 -07:00