replicant-frameworks_native/include/utils
Jeff Brown 4c501a4217 Add initial support for cursor-based pointing devices.
Some parts stubbed out but you can plug in a mouse and move
a green cursor around to interact with the UI.

Change-Id: I80d597a7f11d3bd92041890f74b3c77326975e6e
2010-12-29 13:19:53 -08:00
..
ashmem.h
Asset.h
AssetDir.h
AssetManager.h More native work. 2010-08-11 00:29:59 -07:00
Atomic.h
BackupHelpers.h
BitSet.h
BufferedTextOutput.h
ByteOrder.h
CallStack.h
Compat.h
Debug.h
Endian.h
Errors.h
FileMap.h
Flattenable.h
KeyedVector.h
List.h
Log.h
Looper.h
misc.h
ObbFile.h
Pool.h
PropertyMap.h
RefBase.h
ResourceTypes.h
SharedBuffer.h
Singleton.h Purge Skia objects from GL caches as needed. 2010-09-08 18:04:33 -07:00
SortedVector.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
StopWatch.h
StreamingZipInflater.h Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
String8.h
String16.h
StringArray.h
SystemClock.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
TextOutput.h
threads.h
Timers.h
Tokenizer.h
TypeHelpers.h
Unicode.h
Vector.h
VectorImpl.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.h
ZipFileRO.h
ZipUtils.h