replicant-frameworks_native/opengl/libs
2009-05-20 12:55:02 -07:00
..
EGL should help fix the Simulator build. 2009-05-13 00:19:22 -07:00
GLES_CM remove the gl{Vertex|Color|TexCoord|Normal}PointerBounds() "extension" fro eglext.h 2009-05-08 17:18:55 -07:00
tools use gl.h to generate the *.in files. we are now supporting the full gl.h and glext.h apis. 2009-04-23 18:05:44 -07:00
Android.mk checkpoint: split libutils into libutils + libbinder 2009-05-20 12:55:02 -07:00
egl_entries.in
egl_impl.h only export the GL entry-points, hide everything else. 2009-05-08 15:23:38 -07:00
gl_entries.in use gl.h to generate the *.in files. we are now supporting the full gl.h and glext.h apis. 2009-04-23 18:05:44 -07:00
gl_enums.in
glext_entries.in use gl.h to generate the *.in files. we are now supporting the full gl.h and glext.h apis. 2009-04-23 18:05:44 -07:00
hooks.h use gl.h to generate the *.in files. we are now supporting the full gl.h and glext.h apis. 2009-04-23 18:05:44 -07:00