1efe099a51
This change makes BufferQueue::dequeueBuffer release its mutex before allocating new buffers. This should alleviate lock contention in SurfaceFlinger where SF's main thread can get blocked waiting for an allocation operation to complete. Bug: 7335075 Change-Id: I1b000539cc616a695afab2e9c68507db69e57b13 |
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.. | ||
tests | ||
Android.mk | ||
BitTube.cpp | ||
BufferItemConsumer.cpp | ||
BufferQueue.cpp | ||
CleanSpec.mk | ||
ConsumerBase.cpp | ||
CpuConsumer.cpp | ||
DisplayEventReceiver.cpp | ||
DummyConsumer.cpp | ||
GuiConfig.cpp | ||
IDisplayEventConnection.cpp | ||
IGraphicBufferAlloc.cpp | ||
ISensorEventConnection.cpp | ||
ISensorServer.cpp | ||
ISurface.cpp | ||
ISurfaceComposer.cpp | ||
ISurfaceComposerClient.cpp | ||
ISurfaceTexture.cpp | ||
LayerState.cpp | ||
Sensor.cpp | ||
SensorEventQueue.cpp | ||
SensorManager.cpp | ||
Surface.cpp | ||
SurfaceComposerClient.cpp | ||
SurfaceTexture.cpp | ||
SurfaceTextureClient.cpp |