replicant-frameworks_native/include/gui
Jamie Gennis 67eedd74ab Fix a bug in SurfaceTexture::setBufferCount.
We need to reset mCurrentTexture and mLastQueued in setBufferCount
because it frees all of the buffers associated with the buffer slots.

Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
2011-01-09 16:40:06 -08:00
..
ISensorEventConnection.h
ISensorServer.h
ISurfaceTexture.h Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
Sensor.h Added SensorManager.getMinDelay() 2010-07-29 18:18:00 -07:00
SensorChannel.h
SensorEventQueue.h Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
SensorManager.h
SurfaceTexture.h Fix a bug in SurfaceTexture::setBufferCount. 2011-01-09 16:40:06 -08:00
SurfaceTextureClient.h Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00