replicant-frameworks_native/include/utils
Jeff Brown 1eb42cf6db Refactor how timeouts are calculated. (DO NOT MERGE)
Added a timeout mechanism to EventHub and InputReader so that
InputMappers can request timeouts to perform delayed processing of
input when needed.

Change-Id: I89c1171c9326c6e413042e3ee13aa9f7f1fc0454
2011-05-23 17:20:42 -07:00
..
ashmem.h
Asset.h
AssetDir.h
AssetManager.h
Atomic.h
BackupHelpers.h
BitSet.h
BufferedTextOutput.h
ByteOrder.h
CallStack.h
Compat.h
Debug.h
Endian.h
Errors.h
FileMap.h
Flattenable.h
Functor.h
KeyedVector.h
List.h
Log.h
Looper.h
misc.h
ObbFile.h
Pool.h
PropertyMap.h
RefBase.h
ResourceTypes.h
SharedBuffer.h
Singleton.h
SortedVector.h
StopWatch.h
StreamingZipInflater.h
String8.h
String16.h
StringArray.h
StrongPointer.h
SystemClock.h
TextOutput.h
threads.h
Timers.h Refactor how timeouts are calculated. (DO NOT MERGE) 2011-05-23 17:20:42 -07:00
Tokenizer.h
TypeHelpers.h
Unicode.h
Vector.h
VectorImpl.h
ZipFileCRO.h
ZipFileRO.h
ZipUtils.h