replicant-frameworks_native/libs/gui/tests
Jamie Gennis c8c5152b19 SurfaceTexture: make tests use a large framebuffer.
This change makes the SurfaceTexture GL tests use a large (512x512)
framebuffer.  The tests now use glViewport to render to a region of the
framebuffer with a size matching that of the texture being drawn.  The
Npot test pixel checks must be changed because now the rendered region
is the same size as the texture.

Change-Id: Icc41803189c25e33ba1da7d2470720f0a11f3e4b
2011-06-20 15:42:57 -07:00
..
Android.mk libgui: enable tests in the 'tests' build. 2011-04-26 17:26:37 -07:00
Surface_test.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
SurfaceTexture_test.cpp SurfaceTexture: make tests use a large framebuffer. 2011-06-20 15:42:57 -07:00
SurfaceTextureClient_test.cpp SurfaceTexture: enable a test that now passes. 2011-06-15 12:44:01 -07:00