replicant-frameworks_native/include/gui
Fengwei Yin 0c7c81f5a6 make struct Event layout consistent on 32/64-bit
To make struct Event have consistent memory layout between x86
and x86_64, force nsecs_t timestamp align to 64bit because it's
not true for x86.

Change-Id: I49eaddd89e10d595cf6a5130f9762b5388c96625
Signed-off-by: Fengwei Yin <fengwei.yin@intel.com>
2014-03-20 16:49:06 +08:00
..
BitTube.h fix a few problems with BitTube 2013-09-10 21:10:53 -07:00
BufferItemConsumer.h
BufferQueue.h Make sure do disconnect from a BQ when its client dies. 2013-09-16 16:15:21 -07:00
ConsumerBase.h
CpuConsumer.h
DisplayEventReceiver.h make struct Event layout consistent on 32/64-bit 2014-03-20 16:49:06 +08:00
GLConsumer.h GLConsumer: start using EGL_ANDROID_image_crop 2013-10-02 17:34:35 +00:00
GraphicBufferAlloc.h
GuiConfig.h
IConsumerListener.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferConsumer.h fix camera API 2.0 orientation 2013-09-17 23:45:22 -07:00
IGraphicBufferProducer.h Make sure do disconnect from a BQ when its client dies. 2013-09-16 16:15:21 -07:00
ISensorEventConnection.h Change API from flush(handle) to flush(). Call flush on all active sensors in the given SensorEventConnection. 2013-10-09 17:26:01 -07:00
ISensorServer.h
ISurfaceComposer.h
ISurfaceComposerClient.h
Sensor.h
SensorEventQueue.h Change API from flush(handle) to flush(). Call flush on all active sensors in the given SensorEventConnection. 2013-10-09 17:26:01 -07:00
SensorManager.h
Surface.h
SurfaceComposerClient.h
SurfaceControl.h