replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 0dfb7b73a4 mDirtyRegion is single threaded, but could be accessed from a hwc thread
We now have mInvalidateRegion which holds the region to invalidate, it
can be set from any thread as long as mInvalidateLock is held. We use
fine-grained locking here because mInvalidateRegion can be set from anywhere,
in particular frmo HWC callbacks.

Bug: 5466774
Change-Id: Iafca20aa3f5b25a87755e65bde7b769aa8f997bc
2011-10-21 15:41:01 -07:00
..
DisplayHardware
tests
Android.mk Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
Layer.h
LayerBase.cpp
LayerBase.h
LayerDim.cpp
LayerDim.h
LayerScreenshot.cpp Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
LayerScreenshot.h Add a LayerScreenshot 2011-10-18 20:21:47 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp mDirtyRegion is single threaded, but could be accessed from a hwc thread 2011-10-21 15:41:01 -07:00
SurfaceFlinger.h mDirtyRegion is single threaded, but could be accessed from a hwc thread 2011-10-21 15:41:01 -07:00
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp
Transform.h