replicant-frameworks_native/services/surfaceflinger/RenderEngine
Mathias Agopian 1c479c56da am 754bad45: am d555684c: reinstate black-screenshot debugging code
* commit '754bad4534e9a2de8b4e3ecbe097993c71246f91':
  reinstate black-screenshot debugging code
2013-09-20 11:20:44 -07:00
..
Description.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
Description.h color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES10RenderEngine.cpp Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
GLES10RenderEngine.h Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
GLES11RenderEngine.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES11RenderEngine.h color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES20RenderEngine.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES20RenderEngine.h color blindness enhancement 2013-09-04 22:11:15 -07:00
GLExtensions.cpp Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
GLExtensions.h Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
Mesh.cpp don't reallocate the mesh each time we use it 2013-08-13 20:51:23 -07:00
Mesh.h color blindness enhancement 2013-09-04 22:11:15 -07:00
Program.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
Program.h color blindness enhancement 2013-09-04 22:11:15 -07:00
ProgramCache.cpp Add API for pushing color transforms to SurfaceFlinger 2013-09-12 20:04:35 -07:00
ProgramCache.h color blindness enhancement 2013-09-04 22:11:15 -07:00
RenderEngine.cpp reinstate black-screenshot debugging code 2013-09-19 17:09:26 -07:00
RenderEngine.h reinstate black-screenshot debugging code 2013-09-19 17:09:26 -07:00
Texture.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Texture.h switch to use mat4 2013-08-26 20:42:07 -07:00