replicant-frameworks_native/services/surfaceflinger
Dan Stoza f008799d37 SF: Skip render-to-texture for color transforms
In cases where SurfaceFlinger is applying a color matrix (usually for
accessibility features), we previously would perform a render-to-
texture for the initial composition, and then apply the matrix during
a copy to the framebuffer. This changes that behavior to just apply the
matrix during composition without a render-to-texture pass.

This may result in a perceived change of the image in cases with alpha
blending, since the blending is performed at a different stage of the
pipeline and the system effectively performs non-linear blends.
However, neither this nor the prior render-to-texture pass is strictly
correct in that regard, and this approach is less error-prone and
likely faster.

Change-Id: I2110ff0374f61d76df7b087dde8a1ed98990440c
2015-05-27 13:32:51 -07:00
..
DisplayHardware Add hotplug support for primary display. 2015-05-22 13:14:57 -07:00
Effects
EventLog
RenderEngine SF: Skip render-to-texture for color transforms 2015-05-27 13:32:51 -07:00
tests Fix surfaceflinger tests. 2015-05-22 13:14:57 -07:00
Android.mk resolved conflicts for merge of 1665c8e1 to lmp-mr1-dev-plus-aosp 2015-01-27 11:49:26 -08:00
Barrier.h Improve memory coherence management in screenshot code [DO NOT MERGE] 2014-07-14 19:29:09 +00:00
Client.cpp Bypass surface flinger permission check for calls from system. 2015-04-10 20:26:51 -07:00
Client.h
clz.h
Colorizer.h
DdmConnection.cpp Enable clang for libui/libgui/surfaceflinger 2014-12-04 17:56:17 -08:00
DdmConnection.h
DisplayDevice.cpp Enable clang for libui/libgui/surfaceflinger 2014-12-04 17:56:17 -08:00
DisplayDevice.h surfaceflinger: fix -Wmismatched-tags warnings 2014-10-31 09:51:10 -07:00
DispSync.cpp surfaceflinger: add getDisplayStats() method 2014-09-18 17:03:20 -07:00
DispSync.h surfaceflinger: add getDisplayStats() method 2014-09-18 17:03:20 -07:00
EventControlThread.cpp
EventControlThread.h
EventThread.cpp SF: Permit changing DispSync offsets at runtime 2015-04-15 13:56:28 -07:00
EventThread.h SF: Permit changing DispSync offsets at runtime 2015-04-15 13:56:28 -07:00
FrameTracker.cpp
FrameTracker.h
Layer.cpp SurfaceFlinger: Handle EGL errors more cleanly 2015-05-14 09:48:19 -07:00
Layer.h SurfaceFlinger: Handle EGL errors more cleanly 2015-05-14 09:48:19 -07:00
LayerDim.cpp Silence warnings about unused parameters. 2014-09-09 16:53:59 -07:00
LayerDim.h Frameworks/native: Wall Werror in surfaceflinger 2014-11-13 14:18:56 -08:00
main_surfaceflinger.cpp Kill HAVE_PTHREADS. 2015-01-26 22:36:36 -08:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
MonitoredProducer.cpp libgui: Allow an IGBProducer to disable allocation 2015-04-23 15:28:12 -07:00
MonitoredProducer.h libgui: Allow an IGBProducer to disable allocation 2015-04-23 15:28:12 -07:00
SurfaceFlinger.cpp SF: Skip render-to-texture for color transforms 2015-05-27 13:32:51 -07:00
SurfaceFlinger.h SurfaceFlinger: Limit to 4k Layers 2015-04-30 15:10:00 -07:00
SurfaceFlingerConsumer.cpp Fix PTS handling for buffer replacement 2015-05-12 13:10:17 -07:00
SurfaceFlingerConsumer.h Fix PTS handling for buffer replacement 2015-05-12 13:10:17 -07:00
Transform.cpp Add clamp to Layer and update Transform inverse. 2014-11-21 17:05:18 -08:00
Transform.h